This is a simple open-source tool made for anyone who struggles with pulling some of the harder pointers manually It basically auto-grabs the important pointers for you without any headache
The tool shows the following pointers:
1. EntityList / World
2. LocalPlayer / Fixedbase
3. Fishing / Lure
4. Statics / Static Name
5. InputBox / Chat
6. Settings / Rendering
7. Silent Aim / Vector X
8. Silent Aim / Vector Y
9. Silent Aim / Vector Z
10. Encryption key / GlobalSpeedKey (this one isn’t a pointer, it’s the key used to decode stats)
How to use it:
1. Start the game
2. Run the tool
Hope it helps everyone.
And for anyone who wants to build the source code:
You’ll need MinGW-w64 with GCC 9 or higher for it to compile properly.
The project is written in C++.