Some Console Commands

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Some Console Commands
I RELEASED AT UC FIRST THIS IS SAME PERSON!!!!
I will get more when i go in game this was just logged at the menu but here are some
Credits to me Home dogs.

i loled
Code:
Command ["MineShit" "0.010000"]
Console Commands:
Code:
Command ["MouseSensitivityMin" "0.000000"]
Command ["MouseSensitivityMax" "100.000000"]
Command ["MouseInputRateMin" "0.000000"]
Command ["MouseInputRateMax" "40.000000"]
Command [+ScreenGamma 1.000000]
Command [+ScreenWidthSetting 1024]
Command [+ScreenHeightSetting 768]
Command [+ScreenDepthSetting 16]
Command [+AntiAliasFSOverSample 0]
Command [+VSyncOnFlip 0]
Command [+GammaR 1.108132]
Command [+GammaG 1.108132]
Command [+GammaB 1.108132]
Command [+ShellCasings 0]
Command [+ShellCasings 0]
Command [+Tracers 0]
Command [+Tracers 0]
Command [+DynamicLight 1]
Command [+dynamiclightworld 1]
Command [+ShadowDetail 0]
Command [+ShadowDetail 0]
Command [+DetailTextures 1]
Command [+detailtextures 1]
Command [+AnisotropicFiltering 0]
Command [+anisotropic 0]
Command [+TrilinearFiltering 0]
Command [+trilinear 0]
Command [+EnvironmentalDetail 0]
Command [+EnvironmentalDetail 0]
Command [+TripleBuffering 1]
Command [+triplebuffer 1]
Command [+PolyGridFresnel 1]
Command [+fresnelpolygrids 1]
Command [+PolyGridBumpmap 1]
Command [+bumpmappolygrids 1]
Command [+FXDetail 0]
Command [+FXDetail 0]
Command [+ModelLODOffset 1]
Command [+ModelLODOffset 1]
Command [+Shader 0]
Command [+Shader 0]
Command [+EnableBloom 0]
Command [+EnableBloom 0]
Command [+EnvironmentMapping 1]
Command [+envmapenable 1]
Command [+EnvironmentBumpMapping 1]
Command [+envbumpmapenable 1]
Command [+DetailLevel 1]
Command [+DetailLevel 1]
Command [+MusicQuality 1]
Command [+MusicQuality 1]
Command [+SoundQuality 1]
Command [+sound16bit 1]
Command [+MusicActive 1]
Command [+MusicActive 1]
Command [+PreCacheAssets 1]
Command [+PreCacheAssets 1]
Command [+Polygrid 1]
Command [+Polygrid 1]
Command [+LightModels 1]
Command [+LightModels 1]
Command [+PerformanceSetting 3]
Command [+ShellCasings 0]
Command [+Tracers 0]
Command [+dynamiclightworld 1]
Command [+ShadowDetail 0]
Command [+detailtextures 0]
Command [+anisotropic 0]
Command [+trilinear 0]
Command [+EnvironmentalDetail 0]
Command [+triplebuffer 0]
Command [+fresnelpolygrids 0]
Command [+bumpmappolygrids 0]
Command [+FXDetail 0]
Command [+ModelLODOffset 0]
Command [+Shader 0]
Command [+EnableBloom 0]
Command [+envmapenable 1]
Command [+envbumpmapenable 1]
Command [+DetailLevel 2]
Command [+MusicQuality 1]
Command [+sound16bit 1]
Command [+MusicActive 1]
Command [+PreCacheAssets 1]
Command [+Polygrid 1]
Command [+LightModels 1]
Command [+EnableBloom 0]
Command [+ModelShadow_Proj_Enable 0]
Command [+ClientFXDetailLevel 0]
Command [+DebrisFXLevel 0]
Command [+ScatterEnable 1]
Command [+SnowEnable 1]
Command [+SnowDensityScale 0.750000]
Command [+GroupOffset1 1]
Command [+GroupOffset2 1]
Command [+GroupOffset3 2]
Command [+PerformanceConfig ".DefaultLow"]
Command [+PerformanceSetting 0]
Command [+soundvolume 100]
Command [+musicvolume 100]
Command [+enablesound 1]
Command [+enablemusic 1]
Command [+EnableVoiceChat 1]
Command [+MicVolume 50]
Command [+SpeakerVolume 50]
Command [+SoundAdjustVolume 50]
Command [+MicDeviceIndex 0]
Command [+SpeakerDeviceIndex 0]
Command [+weaponssoundmultiplier 1.000000]
Command [+defaultsoundmultiplier 0.750000]
Command [+speechsoundmultiplier 1.000000]
Command [+sound16bit 0]
Command [+MusicQuality 0]
Command [+musicvolume 100]
Command [+UseJoystick 0]
Command [+MouseInvertY 0]
Command [+MouseLook 1]
Command [+MouseSensitivity 9.000000]
Command [+InputRate 12.000000]
Command [+NormalTurnRate 1.500000]
Command [+FastTurnRate 2.200000]
Command [+LookUpRate 2.500000]
Command [+UseJoystick 0]
Command [+BandwidthTarge***ient 5120000.000000]
Command [+BandwidthTargetServer 35840.000000]
Command [+Gore 0]
Command [+HUDLayout 0]
Command [+Reality 1]
Command [+WeaponSway 1.000000]
Command [+MessageDuration 1.000000]
Command [+AutoWeaponSwitch 1]
Command [+LightMap 1]
Command [+DisableHardwareSound 0]
Command [+ShellCasings 0]
Command [+ShellCasings 0]
Command [+Tracers 0]
Command [+Tracers 0]
Command [+DynamicLight 1]
Command [+dynamiclightworld 1]
Command [+ShadowDetail 0]
Command [+ShadowDetail 0]
Command [+DetailTextures 1]
Command [+detailtextures 1]
Command [+AnisotropicFiltering 0]
Command [+anisotropic 0]
Command [+TrilinearFiltering 0]
Command [+trilinear 0]
Command [+EnvironmentalDetail 0]
Command [+EnvironmentalDetail 0]
Command [+TripleBuffering 1]
Command [+triplebuffer 1]
Command [+PolyGridFresnel 1]
Command [+fresnelpolygrids 1]
Command [+PolyGridBumpmap 1]
Command [+bumpmappolygrids 1]
Command [+FXDetail 0]
Command [+FXDetail 0]
Command [+ModelLODOffset 1]
Command [+ModelLODOffset 1]
Command [+Shader 0]
Command [+Shader 0]
Command [+EnableBloom 0]
Command [+EnableBloom 0]
Command [+EnvironmentMapping 1]
Command [+envmapenable 1]
Command [+EnvironmentBumpMapping 1]
Command [+envbumpmapenable 1]
Command [+DetailLevel 1]
Command [+DetailLevel 1]
Command [+MusicQuality 1]
Command [+MusicQuality 1]
Command [+SoundQuality 1]
Command [+sound16bit 1]
Command [+MusicActive 1]
Command [+MusicActive 1]
Command [+PreCacheAssets 1]
Command [+PreCacheAssets 1]
Command [+Polygrid 1]
Command [+Polygrid 1]
Command [+LightModels 1]
Command [+LightModels 1]
Command [+PerformanceSetting 3]
Command [+HardwareCursor 0]
Command [+VSyncOnFlip 0]
Command [+GammaR 1.108132]
Command [+GammaG 1.108132]
Command [+GammaB 1.108132]
Command [+ScreenWidthSetting 1024]
Command [+ScreenHeightSetting 768]
Command [+ScreenDepthSetting 16]
Command [+AntiAliasFSOverSample 0]
Command [RestartRender]
Command [+HardwareCursor 1]
Command [+ShellCasings 0]
Command [+Tracers 0]
Command [+dynamiclightworld 1]
Command [+ShadowDetail 0]
Command [+detailtextures 0]
Command [+anisotropic 0]
Command [+trilinear 0]
Command [+EnvironmentalDetail 0]
Command [+triplebuffer 0]
Command [+fresnelpolygrids 0]
Command [+bumpmappolygrids 0]
Command [+FXDetail 0]
Command [+ModelLODOffset 0]
Command [+Shader 0]
Command [+EnableBloom 0]
Command [+envmapenable 1]
Command [+envbumpmapenable 1]
Command [+DetailLevel 2]
Command [+MusicQuality 1]
Command [+sound16bit 1]
Command [+MusicActive 1]
Command [+PreCacheAssets 1]
Command [+Polygrid 1]
Command [+LightModels 1]
Command [+EnableBloom 0]
Command [+ModelShadow_Proj_Enable 0]
Command [+ClientFXDetailLevel 0]
Command [+DebrisFXLevel 0]
Command [+ScatterEnable 1]
Command [+SnowEnable 1]
Command [+SnowDensityScale 0.750000]
Command [+GroupOffset1 1]
Command [+GroupOffset2 1]
Command [+GroupOffset3 2]
Command [+PerformanceConfig ".DefaultLow"]
Command [+PerformanceSetting 0]
Command [+soundvolume 100]
Command [+musicvolume 100]
Command [+enablesound 1]
Command [+enablemusic 1]
Command [+EnableVoiceChat 1]
Command [+MicVolume 50]
Command [+SpeakerVolume 50]
Command [+SoundAdjustVolume 50]
Command [+MicDeviceIndex 0]
Command [+SpeakerDeviceIndex 0]
Command [+weaponssoundmultiplier 1.000000]
Command [+defaultsoundmultiplier 0.750000]
Command [+speechsoundmultiplier 1.000000]
Command [+sound16bit 0]
Command [+MusicQuality 0]
Command [+musicvolume 100]
Command [+SetPerformanceLevel ""]
Command ["TestUnknownFX" "0.000000"]
Command ["TestBleedingFX" "0.000000"]
Command ["TestPoisonedFX" "0.000000"]
Command ["TestStunnedFX" "0.000000"]
Command ["TestSleepingFX" "0.000000"]
Command ["TestChokingFX" "0.000000"]
Command ["TestBurningFX" "0.000000"]
Command ["TestElectrocuteFX" "0.000000"]
Command ["TestGlueFX" "0.000000"]
Command ["TestLandTrapFX" "0.000000"]
Command ["TestLaughingFX" "0.000000"]
Command ["TestAsssedFX" "0.000000"]
Command ["TestFreezingFX" "0.000000"]
Command ["TestSwordFX" "0.000000"]
Command ["TestSlipperyFX" "0.000000"]
Command ["TestBulletFX" "0.000000"]
Command ["TestDecayFX" "0.000000"]
Command ["TestHealingFX" "0.000000"]
Command ["TestStaminaFX" "0.000000"]
Command ["EnableDamageFX" "1.000000"]
Command ["CursorHack" "0.000000"]
Command [+HardwareCursor 1]
Command ["DrawInterface" "1.000000"]
Command ["LetterBox" "0.000000"]
Command ["LetterBoxDisabled" "0.000000"]
Command ["LetterBoxFadeInTime" "1.000000"]
Command ["LetterBoxFadeOutTime" "1.000000"]
Command ["NoMovies" "0.000000"]
Command ["FovXInterface" "57.822399"]
Command ["FovYInterface" "45.000000"]
Command ["WideFovXInterface" "58.500000"]
Command ["WideFovYInterface" "45.000000"]
Command ["PauseTintAlpha" "0.200000"]
Command ["SplashScreenFadeInTime" "2.500000"]
Command ["SplashScreenFadeOutTime" "2.500000"]
Command ["SplashScreenTime" "10.000000"]
Command ["MainScreenFadeInTime" "0.000000"]
Command ["ProgressBarScaleToSkills" "1.000000"]
Command ["ExitLevelScreenFadeTime" "1.000000"]
Command [SoundEnable 1]
Command [MusicEnable 1]
Command ["MouseScaleBase" "0.000010"]
Command ["MouseScaleIncrement" "0.000225"]
Command [musicenable 1]
Command [soundenable 1]
Command [UseJoystick 0]
Command [scale "Mouse" "X-axis" 0.000000]
Command [scale "Mouse" "Y-axis" 0.000000]
Command ["HUDDamagedRenderTime" "0.100000"]
Command ["ScopeLRGap" "32.000000"]
Command ["ScopeUPGap" "32.000000"]
Command ["ScopeLRRadius" "0.377000"]
Command ["ScopeUDRadius" "0.340000"]
Command ["ChooserAutoSwitchTime" "0.175000"]
Command ["ChooserAutoSwitchFreq" "0.100000"]
Command [+soundvolume 100]
Command [+musicvolume 100]
Command [+enablesound 1]
Command [+enablemusic 1]
Command [+EnableVoiceChat 1]
Command [+MicVolume 50]
Command [+SpeakerVolume 50]
Command [+SoundAdjustVolume 50]
Command [+MicDeviceIndex 0]
Command [+SpeakerDeviceIndex 0]
Command [+weaponssoundmultiplier 1.000000]
Command [+defaultsoundmultiplier 0.750000]
Command [+speechsoundmultiplier 1.000000]
Command [+sound16bit 0]
Command [+MusicQuality 0]
Command [+musicvolume 100]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command ["StrafeTurnRate" "18.000000"]
Command ["LowerTorsoTurnRate" "21.600000"]
Command ["PlayerTwistYawMax" "90.000000"]
Command ["PlayerTwistYawMin" "-90.000000"]
Command ["DyingTime" "3500.000000"]
Command ["DeadCameraTime" "8000.000000"]
Command ["CSendRate" "15.000000"]
Command ["PlayerRotate" "1.000000"]
Command ["CamZoom1MaxDist" "600.000000"]
Command ["CamZoom2MaxDist" "1000.000000"]
Command ["FovX" "90.000000"]
Command ["FovY" "75.000000"]
Command ["FOVYUWMax" "78.000000"]
Command ["FOVYUWMin" "77.000000"]
Command ["FOVUWRate" "0.300000"]
Command ["CamRecoilRecover" "0.300000"]
Command ["CamRotInterpTime" "0.150000"]
Command ["ScreenFadeInTime" "3.000000"]
Command ["ScreenFadeOutTime" "5.000000"]
Command ["ChaseCamOffset" "50.000000"]
Command ["ChaseCamPitchAdjust" "0.000000"]
Command ["ChaseCamDistUp" "10.000000"]
Command ["ChaseCamDistBack" "100.000000"]
Command ["FastTurnRate" "6.900000"]
Command ["NormalTurnRate" "4.500000"]
Command ["LookUpRate" "2.500000"]
Command ["CameraSwayXFreq" "13.000000"]
Command ["CameraSwayYFreq" "5.000000"]
Command ["CameraSwayXSpeed" "12.000000"]
Command ["CameraSwayYSpeed" "1.500000"]
Command ["CameraSwayCrouchMultiplier" "0.500000"]
Command ["ModelGlowTime" "0.300000"]
Command ["ModelGlowMin" "-25.000000"]
Command ["ModelGlowMax" "255.000000"]
Command ["ActivateOverride" " "]
Command ["CamDamage" "1.000000"]
Command ["CamDamagePitch" "1.000000"]
Command ["CamDamageRoll" "1.000000"]
Command ["CamDamageTime1" "0.100000"]
Command ["CamDamageTime2" "0.250000"]
Command ["CamDamageMinPitchVal" "2.000000"]
Command ["CamDamageMaxPitchVal" "20.000000"]
Command ["CamDamageMinRollVal" "2.000000"]
Command ["CamDamageMaxRollVal" "20.000000"]
Command ["CamDamagePitchMin" "0.700000"]
Command ["CamDamageRollMin" "0.700000"]
Command ["CamDamageFXOffsetX" "5.000000"]
Command ["CamDamageFXOffsetX" "5.000000"]
Command ["CamDamageFXOffsetX" "5.000000"]
Command ["AlwaysHUD" "0.000000"]
Command ["DamageFadeRate" "0.500000"]
Command ["AdaptiveMouse" "0.000000"]
Command ["AdaptiveMouseMaxOffset" "0.400000"]
Command ["SoundFilterInfo" "0.000000"]
Command ["MultiplayerDeathCamMoveTime" "0.500000"]
Command ["MultiplayerDeathAttachCamMaxTime" "5.000000"]
Command ["DuckDownCamOffSet" "-13.000000"]
Command ["GlobalSoundFilter" "-1.000000"]
Command [+PVModelAspect 1.333333]
Command ["BobSwayRunPaceAdjust" "1.400000"]
Command ["BobSwayWalkPaceAdjust" "0.600000"]
Command ["BobDecayTime" "0.100000"]
Command ["BobV" "0.450000"]
Command ["SwayH" "0.002000"]
Command ["SwayV" "0.001500"]
Command ["MaxBobAmp" "10.000000"]
Command ["BobRollAdjust" "1.000000"]
Command ["HeadBob" "1.000000"]
Command ["Reality" "0.000000"]
Command ["WeaponSway" "1.000000"]
Command ["CamMaxPitchOffset" "15.000000"]
Command ["CamMaxYawOffset" "15.000000"]
Command ["CamMaxRollOffset" "15.000000"]
Command ["CamMaxPosXOffset" "200.000000"]
Command ["CamMaxPosYOffset" "200.000000"]
Command ["CamMaxPosZOffset" "200.000000"]
Command ["CamInfo" "0.000000"]
Command ["CamWeaponImpact" "0.000000"]
Command ["SpectatorSpeedMul" "1.000000"]
Command ["FallDamageMinHeight" "300.000000"]
Command ["FallDamageMaxHeight" "700.000000"]
Command ["FallDamageMin" "0.000000"]
Command ["FallDamageMax" "200.000000"]
Command ["CamLandMinHeight" "50.000000"]
Command ["CamLandMoveDist" "-15.000000"]
Command ["CamLandDownTime" "0.150000"]
Command ["CamLandUpTime" "0.400000"]
Command ["CamLandRollVal" "5.000000"]
Command ["CamLandRollTime1" "0.050000"]
Command ["CamLandRollTime2" "0.150000"]
Command ["CamLandPitchVal" "5.000000"]
Command ["CamLandPitchTime1" "0.050000"]
Command ["CamLandPitchTime2" "0.150000"]
Command ["PlayerGravity" "-1100.000000"]
Command ["InAirAccelMultiplier" "0.100000"]
Command ["SlideToStopTime" "0.100000"]
Command ["PusherMaxYVelocity" "100.000000"]
Command ["BaseMoveAccel" "3000.000000"]
Command ["StartAccel" "500.000000"]
Command ["MaxAccel" "3000.000000"]
Command ["AccelInc" "6000.000000"]
Command ["WalkVel" "70.000000"]
Command ["FRunVel" "285.000000"]
Command ["BRunVel" "285.000000"]
Command ["SRunVel" "285.000000"]
Command ["JumpVel" "330.000000"]
Command ["DuckVel" "50.000000"]
Command ["KeepCurrentAmmo" "1.000000"]
Command ["CameraMoveUpTime" "0.100000"]
Command ["CameraMoveUpMinVel" "140.000000"]
Command ["CameraMoveMaxYDiff" "30.000000"]
Command ["CameraClipDist" "30.000000"]
Command ["CameraCollisionObjScale" "12.000000"]
Command ["CameraCollisionUseObject" "1.000000"]
Command ["DeadCamX" "165.000000"]
Command ["DeadCamY" "90.000000"]
Command ["DC_FC_OU" "-1.000000"]
Command ["DC_TL" "220.000000"]
Command ["DC_TV" "5.000000"]
Command ["DC_TY" "20.000000"]
Command ["ShowFirePath" "-1.000000"]
Command ["LightBeamColorDelta" "50.000000"]
Command ["PitchShiftImpact" "-1.000000"]
Command ["FlyByRadius" "600.000000"]
Command ["BloodSplatsMinNum" "3.000000"]
Command ["BloodSplatsMaxNum" "10.000000"]
Command ["BloodSplatsMinLifetime" "5.000000"]
Command ["BloodSplatsMaxLifetime" "10.000000"]
Command ["BloodSplatsMinScale" "0.010000"]
Command ["BloodSplatsMaxScale" "0.050000"]
Command ["BloodSplatsRange" "500.000000"]
Command ["BloodSplatsPerturb" "100.000000"]
Command ["BigBloodSizeScale" "5.000000"]
Command ["BigBloodLifeScale" "3.000000"]
Command ["CreatePolyDebris" "1.000000"]
Command ["WeaponFXMinFireDot" "0.600000"]
Command ["WeaponFXMinImpactDot" "0.600000"]
Command ["WeaponFXUseFOVPerformance" "1.000000"]
Command ["WeaponFXMaxFireDist" "1000.000000"]
Command ["WeaponFXMaxImpactDist" "1000.000000"]
Command ["WeaponFXMaxMultiImpactDist" "300.000000"]
Command ["WeaponFXMultiImpactDing" "1.000000"]
Command ["TexAddr" "0.000000"]
Command ["TexColor" "0.000000"]
Command ["TexAlpha" "0.000000"]
Command ["Tex" "fxtest09"]
Command ["TexTest" "0.000000"]
Command ["FlareMin" "-1.000000"]
Command ["FlareSprAlphaMin" "-1.000000"]
Command ["FlareSprAlphaMax" "-1.000000"]
Command ["FlareSprScaleMin" "-1.000000"]
Command ["FlareSprScaleMax" "-1.000000"]
Command ["FlareBlindScaleMin" "-1.000000"]
Command ["FlareBlindScaleMax" "-1.000000"]
Command ["FlareBlindObjAngle" "-1.000000"]
Command ["FlareBlindCamAngle" "-1.000000"]
Command ["MineShit" "0.010000"]
Command ["SmokeTrailStartScale" "1.000000"]
Command ["SmokeTrailLWEndScale" "15.000000"]
Command ["SmokeTrailSWEndScale" "15.000000"]
Command ["SmokeTrailSBEndScale" "15.000000"]
Command ["SmokeTrailStartAlpha" "0.900000"]
Command ["SmokeTrailEndAlpha" "0.000000"]
Command ["MarksClip" "0.000000"]
Command ["MarkLight" "1.000000"]
Command ["MarkShow" "1.000000"]
Command ["MarkFadeTime" "3.000000"]
Command ["MarkSolidTime" "3.000000"]
Command ["ShellMaxBounceCount" "3.000000"]
Command ["ShellMinUpVelocity" "30.000000"]
Command ["ShellMaxUpVelocity" "75.000000"]
Command ["ShellMinRightVelocity" "50.000000"]
Command ["ShellMaxRightVelocity" "75.000000"]
Command ["ShellMinForwardVelocity" "20.000000"]
Command ["ShellMaxForwardVelocity" "50.000000"]
Command ["ShellMinLifetime" "3.000000"]
Command ["ShellMaxLifetime" "5.000000"]
Command ["ShellScaleTime" "0.500000"]
Command ["ShellMaxScale" "2.000000"]
Command ["ShellMinSpinsPerSecond" "2.000000"]
Command ["ShellMaxSpinsPerSecond" "10.000000"]
Command ["PolyDebrisTrailTime" "0.250000"]
Command ["PolyDebrisScaleDist" "150.000000"]
Command ["PolyDebrisMinDistScale" "1.000000"]
Command ["PolyDebrisMaxDistScale" "1.000000"]
Command ["DLightOffsetX" ""]
Command ["DLightOffsetY" ""]
Command ["DLightOffsetZ" ""]
Command ["MinPGFrameRate" "0.000000"]
Command ["PGDisplaceMoveScale" "70.000000"]
Command ["TweakParticles" "0.000000"]
Command ["ModelKey" "0.000000"]
Command ["FootPrintBlendMode" "2.000000"]
Command ["MinTrailSegment" "25.000000"]
Command ["TrailSegmentLifetime" "15.000000"]
Command ["DingDelay" "1.000000"]
Command ["QuietMovementVolumeFactor" "0.650000"]
Command ["FootStepSoundRadius" "1200.000000"]
Command ["TweakSteam" "0.000000"]
Command ["SnowEnable" "1.000000"]
Command ["SnowDensityScale" "1.000000"]
Command ["SnowParticleScale" "1.000000"]
Command ["ScatterEnable" "1.000000"]
Command ["TracerSegments" "1.000000"]
Command ["TracerLifetime" "0.200000"]
Command ["TracerVeloctity" "-1.000000"]
Command ["TracerLength" "-1.000000"]
Command [+FogEnable 0]
Command [CursorCenter 0]
Command [ResolutionScreen]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [+FogEnable 0]
Command [ModelApplySun 0.000000]
Command [ModelApplySun 1.000000]
Command [+FogEnable 0]
Hmm....

NICE JAWB!

Prepare for this post to be leeched! (Not by me xD)
yea i know cant stop them
Hmmm... Are these the default values, or the new values to set them to?
What does this do
i wanna learn how to code can someone teach me
(d3dhooker promised too cause i made him a mod but hes busy)
this is regular vaules i just logged the function see what commands are in it and logged them to a text file cause I WIN.
Yeh i found most of these in oly, but they seem to be patched through console =\

Have you tried any?
all console commands work except some do not effect anything such as nofalldamage that is server side so of course it wont work but they should all do something unless its patched by the server.
Quote Originally Posted by TheBigBoy View Post
all console commands work except some do not effect anything such as nofalldamage that is server side so of course it wont work but they should all do something unless its patched by the server.
I just said that >.>

I also asked what ones work for you.. Because i have a lot that are working
oh lol umm i didnt test any aint my job to post ones that do something thats kool that would just be like HERE U GO POST THIS IN UR HACK AND BE KOOL then no credits see where im comeing from.
Quote Originally Posted by TheBigBoy View Post
oh lol umm i didnt test any aint my job to post ones that do something thats kool that would just be like HERE U GO POST THIS IN UR HACK AND BE KOOL then no credits see where im comeing from.
Yeh... I have pretty much all the working ones... Was just checking

You could have just copied the whole table with oly.
so wait if i were to toss these into something like gellins base, then would i need to include the COMMAND part or could i cut that out
Quote Originally Posted by TheBigBoy View Post
there is no Console table in olly lol those are text strings -.-.
Yeh... Those are the commands >.>

Quote Originally Posted by RedThunder View Post
so wait if i were to toss these into something like gellins base, then would i need to include the COMMAND part or could i cut that out
Nope... Just PushToConsole("text double/int");
there is no Console table in olly lol those are text strings -.-.
k then i think i have a working no sway, now if only i could get gellins base to work
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