FN FAL Gun guide.

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FN FAL Gun guide.
FN FAL

The Fusil Automatique Léger is unlocked at lvl 28 and is used as a marksman rifle, funny enough it was first tested in 1947. A lot of people dont use the FAL because of the semi-automaticness but really this means you can make it go as fast as possible, plus the damage is one of the highest damage percentages in the game. you must also come to terms with the attachments because they can add a massive advantage for you. As well is the terms of fun adding attachments can make for all sorts of mayhem and fun you may even come across a new combination that could land yourself a nuke!
Credits for info above: hugh_who

Statistics



Damage: 55-35 (MP)

Damage Multipliers: Head: 1.4, Neck: 1.1, Chest: 1, Limbs: 1 (MP)

Magazine Size: 20 (30 with Ext. Mags.)

Unlocked at Level 28 (Sergeant Major)

Maximum Ammunition: 120 rounds

Reload Time: 1.84s loaded, 3.38s unloaded

Rate of Fire: 1200 RPM max

Range: 1300-1700m, (700-1100m Suppressed)

Recoil: Moderate

Penetration: Moderate

Fire Mode: Semi-Automatic

Ammunition: 7.62x51mm

In multiplayer, the FAL is unlocked at Level 28. This rifle's semi-automatic nature reduces its effectiveness at close range. Utilizing the Shotgun attachment, carrying a close quarters secondary weapon, or using Commando is recommended. However, this same semi-automatic firing increases the FAL's effectiveness at long range, even though the shooter must pause briefly between shots to let the recoil settle.

Weapon attachments

* Grenade Launcher (a.k.a noob tube)
* Shotgun (good for close range encounters)
* Red Dot Sight
* Holographic Sight
* Silencer
* Heartbeat Sensor (allows the user to track multiple and close targets)
* ACOG Scope
* Thermal Scope
* FMJ (full metal jacket, this is similar to ,,DEEP IMPACT'' from COD4)
* Extended Mags (increase magazine size from 20 to 30)

Recommanded class

FAL + Ext. Mags.
PP2000 + Ext. Mags.

Equipament: Semtex + Stun grenades

Perks:
Scarvenger PRO
Stopping power
Commando (increase melee range by 2 metters)

This is a good weapon for SnD, when you have to protect bomb sites.
Effective at long range.

I would give it a 8.5/10 because it has a small magazine, and for a semi-automatic gun, you need to many shots to kill an enemy.
dude thanks means heaps
Quote Originally Posted by hugh_who View Post
dude thanks means heaps
, I will teach you how to make a (almost) good Gun guide.
Choose the weapon you want.
UMP-45 plzzz
instead of making seperate threads about guns, make one with for instance with all the assault rifles.. if yourre going to make a seperate thread for every gun...
Quote Originally Posted by Archangel View Post
instead of making seperate threads about guns, make one with for instance with all the assault rifles.. if yourre going to make a seperate thread for every gun...
Ok, I will! But I don't think I will make them so explicit.
that would be a post of 10 pages
Quote Originally Posted by TheUser View Post
that would be a post of 10 pages
That's true! Alternative?
sooo bout to post a ump guide where i post?
Quote Originally Posted by hugh_who View Post
sooo bout to post a ump guide where i post?
General section.
Good guide but if you use the FAL with the Holographic Sights and stopping power you can get consistent 2 shot kills.
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