[TUTORIAL] Sun Spawn Cannon

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[TUTORIAL] Sun Spawn Cannon
open the map in HMT

1. go to weapons, and select the plasma cannon
2. open the "0" trigger near the bottom,


3. check "locks in on off state" ( i have a thing for charged shots, if you hadnt noticed by now )
4. make the minimum and maximum spread "1"
5. change the projectiles fired to 20-25
6. change the "heat generated per round" 0.55
7. set the charging time to 0.5
8. set the charged time to 45
9.* in charged illumination type "1"
10. make the spew time 0.09
11. make the X-spawn coords 10-20, though 15 works good.

12. go to the plasma cannons projectile under the projectile selections(duh)
13. set the "max range" to 3.2, and turn the air gravity scale to "0"
14. set the initial velocity to 0.0879, and the final velocity to 0.0289
15.* you could set the detonation timer to start when at rest. but im not sure that does anything. it was just left that way when i was fiddeling with it and dont know weather it's important.

******(after thought)
16. go to paticle systems
17. look for the plasma cannons particles
18. where it say's particle type click the arrow and select "0"
19. change the particle count to 25
20. and make the radious 2.5-3


here's an example of the result:
LOL, that is epic.
yes, it is very epic
It's not just epic. It is UFB.
Quote Originally Posted by No5cope View Post
QFT .
Quote Originally Posted by No5cope View Post
couldnt agree more
how do you find these things
Quote Originally Posted by Rdawg55 View Post
couldnt agree more
how do you find these things
Well there are sites I used to use to find out certain things, but u figure these sort of things out yourself
wow u use HMT lol thats very far away back wat i use to do 2 years ago i use tools.exe and HEK edittor 3ds max jms exporter and created some mods back then but never released it and i lost the .map files use to have a team though
Posts 1–9 of 9 · Page 1 of 1
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