PostWarRock Public & Vip Source Codes

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WarRock Public & Vip Source Codes
Hey,
Thank me if you like !

Code:
if (CH_PanicKey == 1)
{
    if( GetAsyncKeyState( VK_CONTROL))
{
        if( GetAsyncKeyState( VK_SPACE))
{
ExitGame(0);
}
}
}
Code:
if(CH_teleport == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
float PositionY = 0.0; float PositionX = 0.0;float PositionZ = 0.0;
	PositionX = *(float*)(dwPlayerPtr + OFS_X);
	PositionY = *(float*)(dwPlayerPtr + OFS_Y);
	PositionZ = *(float*)(dwPlayerPtr + OFS_Z);
  if(GetAsyncKeyState(VK_F10)&1){
		Telx = PositionX;
		Tely = PositionY;
		Telz = PositionZ;}
  if(GetAsyncKeyState(VK_F11)&1){
		*(float*)(dwPlayerPtr + OFS_X) = Telx;
		*(float*)(dwPlayerPtr + OFS_Y) = Tely;
		*(float*)(dwPlayerPtr + OFS_Z) = Telz;	 
}
}
}
Code:
if (CH_SP==1)
{
*(int*)(ADR_STAM5) = 1;
}
if (CH_SP==2)
{
*(int*)(ADR_STAM10) = 1;
}

Code:
if(CH_WeaponHack == 1)
{
if(GetAsyncKeyState(VK_F7) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_WEAPON1) = 114;
}
}
}
Code:
if(CH_Fog == 0)
{
*(float*)OFS_NOFOG = 1166127104;//far fog address
*(float*)OFS_NEARFOG = 1166127104; //nerfog addres
}
Code:
if(CH_RollSpeed == 1)
{
	*(float*)(ADR_SPEEDROLL)= 250;
}
Code:
if(CH_Dig == 1)
{
if(GetAsyncKeyState(VK_HOME) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
*(float*)(dwPlayerPtr+OFS_Z) = -2000;
}
}
Code:
if(CH_Gravity == 1)
{
{
*(float*)(ADR_PLAYERPOINTER+OFS_GRAVITY) = 800.0f;
}
}
Code:
if(CH_Fastrepair == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FASTREPAIR = 5000000;
}
}
Code:
if(CH_Fasthealt == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FASTHEALTH = 5000000;
}
}
Code:
if(CH_Fastflag == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FASTFLAG = 5000000;
}
}
Code:
if(CH_Fastammo == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FASTAMMO = 5000000;
}
}

Code:
if(CH_fullbright == 1)
{
*(int*)(ADR_FULLBRIGHT1) = 1092779973;
*(int*)(ADR_FULLBRIGHT2) = 1092779973;
*(int*)(ADR_FULLBRIGHT3) = 1092779973;
}
Code:
if(CH_Nospawn ==1)
{
*(float*) ADR_NOSPAWN1 = 0;
*(float*) ADR_NOSPAWN2 = 0;
*(float*) ADR_NOSPAWN3 = 0;
}
Code:
if(CH_speedhack == 1)
{
*(float*) ADR_SPEED  = 250;
}
Code:
if(CH_Superjump == 1)
{
	if(GetAsyncKeyState(VK_CONTROL) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 500;
}
}
}
Code:
if(CH_nobound == 1)
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_NOBOUNDS1, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS1, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS1, sizeof(t), Protection, 0);

VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS2, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), Protection, 0);

VirtualProtect((void*)ADR_NOBOUNDS3, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS3, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS3, sizeof(t), Protection, 0);
}
Code:
if (CH_WTW==1){
DWORD dwPlayerPointer = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPointer != 0){

WriteAsm((void *)ADR_WTW,NOPS,3);
}
}else {
if (CH_WTW==0){
WriteAsm((void *)ADR_WTW,WTWOFF,3);
}
}
Code:
if(CH_slot == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{	
*(long*)(dwPlayerPtr+OFS_5SLOT) = 1;
}
}
Code:
if(CH_level == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{	
*(long*)(dwPlayerPtr+OFS_LEVEL) = 1400000;
}
}
Code:
if(CH_dinar == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{	
*(long*)(dwPlayerPtr+OFS_DINAR) = 0;
}
}
Code:
if(CH_Prone == 0)
{
WriteAsm((void *)ADR_PRONE,PRONEOFF,2);
}
if (CH_Prone==1)
{
WriteAsm((void *)ADR_PRONE,NOPS,2);
}
Code:
if(CH_nowater == 1)
		{
*(int*)(ADR_NOWATER) = 0;
	}else{
*(int*)(ADR_NOWATER) = 1;
}
Code:
	MEMwrite((void *)(EhSvc+0x2B598),(void*)(PBYTE)"\x31",1);
Thanks me if you like it!, also visit my other thread with source codes!
That is never Vip sources . that is only Copy and paste . This bullshit is only a Nomenu hack Source Code. Sry but i sad only the true story
Quote Originally Posted by taylan View Post
That is never Vip sources . that is only Copy and paste . This bullshit is only a Nomenu hack Source Code. Sry but i sad only the true story
dude relax, the real vip codes i wont post...
wow ill try one

what does this do
Code:
MEMwrite((void *)(EhSvc+0x2B598),(void*)(PBYTE)"\x31",1);
Quote Originally Posted by tabuzo013 View Post
wow ill try one

what does this do
Code:
MEMwrite((void *)(EhSvc+0x2B598),(void*)(PBYTE)"\x31",1);

Thats a little part of your bypass.
Its the nano detect objects.
Its needed in ur hack, but wont work because crc is currently patched.

wow. But i already new some of that stuff.
is this working?
Quote Originally Posted by Wyo View Post
is this working?
Yep, all sources are currently wokring
Most of this source codes works!
What includes i need to it works? i got some error like this : 'ADR_SPEED' : undeclared identifier
I used:
#include <windows.h>
#include <iostream>
Quote Originally Posted by peta0723 View Post
What includes i need to it works? i got some error like this : 'ADR_SPEED' : undeclared identifier
I used:
#include <windows.h>
#include <iostream>
its really easy.
#define ADR_SPEED Your Speed addie

-> Done
Goodluck.
Posts 1–11 of 11 · Page 1 of 1
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