Decent.
Is Names Memorey? (Rank/Name Demolition?)
------------------
FYI :
I'm A D3D Coder, This Retarted Shit Like Telekill, Ive Done In C++.
But This Retarted Tele-Kill, Visual Basic Or Somthing.
Also, With Thingo You Might Wanna Do What Value To Set.
E.G
Sniper Sway : Set 0
Dead Body
Inf Amo (Retarted)
Code:
Mem.Pointer(True, 2768032, 1056, 376, 1816, 3664, 0), 29)
Mem.Pointer(True, 2785160, 2856, 4, 3012, 0), 29)
Mem.Pointer(True, 2793480, 2856, 264, 3796, 3200, 0), 29)
Mem.Pointer(True, 777964, 724, 1104, 1220, 0), 29)
Respawn
Zoom -> TEH FUCK?
Hieght -> teh fuck?
God Mode -> Set 3
Rapid Fire -> Set Your Delay On Gun??
Super Jump -> set ur jump height?
Gun Projectile -> teh fuck
Stamina -> asm it in c++
Infinite Shooting
NO Gun -> retarted
Code:
Mem.WriteFloat(&HA1E228, 0)
Mem.WriteFloat(&HA1E234, 0)
Mem.WriteFloat(&HA1E244, 0)
Mem.WriteFloat(&HA1E23C, 0)
Mem.WriteFloat(&HA1E248, 0)
No Recoil
Code:
Mem.WriteUInt((&HC0ACB0), Mem.ReadUInt((&HC0BD70)))
Mem.WriteUInt((&HC0ACB4), Mem.ReadUInt((&HC0BD70)))
Mem.WriteUInt((&HC0ACC8), 0)
No Spread -> set 0
No Bullet holes -> teh fuck?
No Scope Sway -> set 0
No Fall Damage set 0
No Nade Affect set 0 (shellshocjk)
NAMES -> find ur value if its memorey ESP
AutoFire -> ???
Speed -> SET UR SPEED!
TELE Kill -> retarted
Code:
If Mem.Keystate(Keys.D1) Then
xx.Text = Mem.ReadFloat(Mem.Pointer(True, 2963048, 200, 16, 216))
zz.Text = Mem.ReadFloat(Mem.Pointer(True, 2963048, 200, 16, 220))
yy.Text = Mem.ReadFloat(Mem.Pointer(True, 2963048, 200, 16, 224))
Mem.WriteFloat(12569512, xx.Text)
Mem.WriteFloat(12569516, zz.Text + 60)
Mem.WriteFloat(12569520, yy.Text)
End If
If Mem.Keystate(Keys.D2) Then
xx.Text = Mem.ReadFloat(Mem.Pointer(True, 3118504, 1244, 764, 4, 16, 216))
zz.Text = Mem.ReadFloat(Mem.Pointer(True, 3118504, 1244, 764, 4, 16, 220))
yy.Text = Mem.ReadFloat(Mem.Pointer(True, 3118504, 1244, 764, 4, 16, 224))
Mem.WriteFloat(12569512, xx.Text)
Mem.WriteFloat(12569516, zz.Text + 60)
Mem.WriteFloat(12569520, yy.Text)
End If
If Mem.Keystate(Keys.D3) Then
xx.Text = Mem.ReadFloat(Mem.Pointer(True, 3118504, 1244, 764, 4, 16, 24176))
zz.Text = Mem.ReadFloat(Mem.Pointer(True, 3118504, 1244, 764, 4, 16, 24180))
yy.Text = Mem.ReadFloat(Mem.Pointer(True, 3118504, 1244, 764, 4, 16, 24184))
Mem.WriteFloat(12569512, xx.Text)
Mem.WriteFloat(12569516, zz.Text + 60)
Mem.WriteFloat(12569520, yy.Text)
End If
[/QUOTE]
tested most they dont work, unless the not xp addies.