[C++] ConsoleAddress Pattern

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[C++] ConsoleAddress Pattern
Where do you place the consolde address pattern for the lt client?

I tried placing it in the globals but i get an error.

Code:
dwConsoleAddress = FindPattern((DWORD)dwEngine, (DWORD)0xFFFFFFFF, (PBYTE)"\xE9\x00\x00\x00\x00\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xA1\x00\x00\x00\x00", "x????xxxxxxxxxxxx????" );
Define dwConsoleAddress and get the FindPattern Function. Its not for C+Pers.
^Correct^ I use a different method. Which updates my no recoil/reload etc. and LTCLIent
Quote Originally Posted by Fabolous View Post
^Correct^ I use a different method. Which updates my no recoil/reload etc. and LTCLIent
You have the pattern for no recoil and no reload? me now.
Then why do your hacks get patched?
What are you talking about? I never released a public hack..
Quote Originally Posted by Fabolous View Post
What are you talking about? I never released a public hack..
Sorry I was thinking about that guy that got banned.
Fail on my part.
Yesh. On YOUR part lol
I think its supposed to go in your hook
Quote Originally Posted by markoj View Post
I think its supposed to go in your hook
Words cannot describe your fail.
Quote Originally Posted by whatup777 View Post
Words cannot describe your fail.
That was sarcasm -.-
Wow.. Seriously... Wow....
No it wasn't...
Quote Originally Posted by Fabolous View Post
No it wasn't...
Are you sure, go read it again lol
Quote Originally Posted by markoj View Post
Are you sure, go read it again lol
too late i quoted it before you could edit it.
..........?
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