[source] here is a auto on source

Posts 1–15 of 27 · Page 1 of 2
[source] here is a auto on source
hereis a simple auto on source code give credits it ur going to use this

Code:
#include <windows.h>
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "d3d9.dll" ) != NULL 
&& GetModuleHandleA( "ClientFX.fxd" ) != NULL 
&& GetModuleHandleA( "CShell.dll" ) != NULL )
return true;
return false;
}
void __cdecl PushToConsole(const char* szCommand )
{
	DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
	if( dwCShell != NULL )
	{
		DWORD *LTClient = ( DWORD* )( 0x3778CFB0 );
		void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
		__asm
		{
			push szCommand;
			call CONoff;
			add esp, 4;
		}
	}
}
 
void main()
{
while(true)
{
memcpy((LPVOID)0x372FF456, "\x90\x90", 2);
Sleep(50);
memcpy((LPVOID)0x37232B48, "\x90\x90\x90\x90", 4);
Sleep(50);
PushToConsole("DrawParticles 0");
Sleep(50);
PushToConsole("ShowFps 1");
Sleep(50);
PushToConsole("FogEnable 0" );
Sleep(50);
PushToConsole("ActivationDistance 999999" );
Sleep(50);
PushToConsole("FRunVel 320.000000");
Sleep(50);
PushToConsole("BRunVel 320.000000");
Sleep(50);
PushToConsole("SRunVel 320.000000");
Sleep(50);
PushToConsole("PerturbRotationEffect  0.000000" );
Sleep(50);
PushToConsole("PerturbIncreaseSpeed 0.000000" );
Sleep(50);
PushToConsole("PerturbWalkPercent 0.000000" );
Sleep(50);
PushToConsole("PerturbFiringIncreaseSpeed 0.000000" );
Sleep(50);
PushToConsole("PerturbRecoil 0.000000" );
Sleep(50);
PushToConsole("FireMovePerturb 0.000000" );
Sleep(50);
PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" );
Sleep(50);
PushToConsole("ZoomedFireMovePerturb 0.000000" );
Sleep(50);
PushToConsole("ZoomedFireDuckPerturb 0.000000" );
Sleep(50);


}
}
DWORD WINAPI dwHackThread(LPVOID) {
while( !IsGameReadyForHook() )
Sleep(300);
main();
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
}
return TRUE;
}


use the thanks button
or not because this code isa the absolute begginner level and any REAL hacker should already know how to do this.....
That will dc u in game..
Quote Originally Posted by Hahaz View Post
That will dc u in game..
how will it d/c u?

BTW, I have my own source that ive been using since the beginning of CA andit just got detected... i tried everything from packing to altering the code... think u could help?
Quote Originally Posted by Hahaz View Post
i dont know mine got dc, probably coz of my old xp or wrong injector.
myn didnt dc ive been using it for 3 months now

Quote Originally Posted by CAFlames View Post


how will it d/c u?

BTW, I have my own source that ive been using since the beginning of CA andit just got detected... i tried everything from packing to altering the code... think u could help?
nice can i have the source???
i know it took me 5 mins to make it

no it wont
i dont know mine got dc, probably coz of my old xp or wrong injector.
Quote Originally Posted by Hahaz View Post
i dont know mine got dc, probably coz of my old xp or wrong injector.
which injector is r u using?
Quote Originally Posted by aLcohoL_95 View Post


which injector is r u using?
Blackdragon & CN inject.
You want credits?

All you did was remove the if statements.
Quote Originally Posted by Void View Post
You want credits?

All you did was remove the if statements.
He just wants recognition. But this aint gonna get him it if thats what he's thinking. All this will do is allow tons of new releases by choobs who have no idea what most of the code even does. If you're going to release, then release something new that isn't here already.
Quote Originally Posted by Void View Post
You want credits?

All you did was remove the if statements.
ive had this for atleast 3 months
Quote Originally Posted by speedforyou View Post
ive had this for atleast 3 months
What's your point?
This is a fail source if it d/c's you, and it has a sleeptime every console command.
Posts 1–15 of 27 · Page 1 of 2
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