Permanent game options?
Is it possible to set only one permanent map, score limit, and other game options (ie Killcam or hardcore mode)? If so, where would I code it into a regular _rank.gsc?
Thanks in advance
Thanks in advance


~~GAME MODES AND THEIR CERTAIN COMMANDS~~ Team deathmatch g_gametype dm scr_dm_numlives "0" scr_dm_playerrespawndelay "0" scr_dm_promode "0" (Like FMJ) scr_dm_roundlimit "1" scr_dm_scorelimit "1500" scr_dm_timelimit "10" scr_dm_waverespawndelay "0" scr_dm_winlimit "1" Domination g_gametype dom scr_dom_numlives "0" scr_dom_playerrespawndelay "0" scr_dom_promode "0" scr_dom_roundlimit "1" scr_dom_scorelimit "200" scr_dom_timelimit "0" scr_dom_waverespawndelay "0" scr_dom_winlimit "1" Global Thermo Nuclear War (Hidden game mode) g_gametype gtnw scr_gtnw_numlives "0" scr_gtnw_playerrespawndelay "0" scr_gtnw_promode "0" scr_gtnw_roundlimit "1" scr_gtnw_roundswitch "0" scr_gtnw_scorelimit "101" scr_gtnw_timelimit "10" scr_gtnw_waverespawndelay "0" scr_gtnw_winlimit "1" Headquarters g_gametype koth scr_koth_numlives "0" scr_koth_playerrespawndelay "0" scr_koth_promode "0" scr_koth_roundlimit "1" scr_koth_roundswitch "1" scr_koth_scorelimit "250" scr_koth_timelimit "15" scr_koth_waverespawndelay "0" scr_koth_winlimit "1" One Flag (Hidden game mode) g_gametype oneflag scr_oneflag_numlives "0" scr_oneflag_playerrespawndelay "0" scr_oneflag_promode "0" scr_oneflag_roundlimit "0" scr_oneflag_roundswitch "3" scr_oneflag_scorelimit "1" scr_oneflag_timelimit "3" scr_oneflag_waverespawndelay "0" scr_oneflag_winlimit "4" Sabotage g_gametype sab scr_sab_bombtimer "30" scr_sab_defusetime "5" scr_sab_hotpotato "0" scr_sab_numlives "0" scr_sab_planttime "2.5" scr_sab_playerrespawndelay "7.5" scr_sab_promode "0" scr_sab_roundlimit "1" scr_sab_roundswitch "1" scr_sab_scorelimit "0" scr_sab_timelimit "20" scr_sab_waverespawndelay "0" scr_sab_winlimit "1" Search and Destroy g_gametype sd scr_sd_bombtimer "45" scr_sd_defusetime "5" scr_sd_multibomb "0" scr_sd_numlives "1" scr_sd_planttime "5" scr_sd_playerrespawndelay "0" scr_sd_promode "0" scr_sd_roundlimit "0" scr_sd_roundswitch "3" scr_sd_scorelimit "1" scr_sd_timelimit "2.5" scr_sd_waverespawndelay "0" scr_sd_winlimit "4" VIP (Hidden Game Mode) Code: g_gametype vip scr_vip_numlives "0" scr_vip_promode "0" scr_vip_roundlimit "3" scr_vip_roundswitch "1" scr_vip_scorelimit "1" scr_vip_timelimit "2.5" scr_vip_winlimit "2" Ground War g_gametype war scr_war_numlives "0" scr_war_playerrespawndelay "0" scr_war_promode "0" scr_war_roundlimit "1" scr_war_scorelimit "7500" scr_war_timelimit "10" scr_war_waverespawndelay "0" scr_war_winlimit "1" Capture the flag g_gametype ctf scr_ctf_halftime "1" scr_ctf_numlives "0" scr_ctf_playerrespawndelay "0" scr_ctf_promode "0" scr_ctf_returntime "30" scr_ctf_roundlimit "1" scr_ctf_scorelimit "0" scr_ctf_timelimit "10" scr_ctf_waverespawndelay "10" scr_ctf_winlimit "1"
fast_restart