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  1. #1
    name13's Avatar
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    not getting any better

    instead of getting better im getting worse
    v2
    Last edited by name13; 09-14-2010 at 07:19 PM.

  2. #2
    Killian's Avatar
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    Render is overused. I suggest staying away from Assassin's Creed.
    Over blurred, not bad though.

  3. #3
    name13's Avatar
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    i only blurred his back thats it and yeah assassins creed is overused but not this one its this one:

  4. #4
    serpentine's Avatar
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    The size is a bit bigger than regular signature size. You dodged the assassin dude (whatever his name is) too much, he looks like super shiny metal. Then the area around him is darker which makes for a bad lighting effect. You altered the color of the render too much from the original. The background looks like a texture and not a background which makes for bad flow. You blurred the render and have a sharp background which makes for bad depth. If you are hiding flaw by blurring your render either get a better quality render or blender the render by duplicating the render and blurring it but put it behind the un-blurred render and erase about 1-2 pixels of the un-blurred one. for depth you should blur the background and blend the render not blur.
    [IMG]https://i306.photobucke*****m/albums/nn265/chugsweet23/Reverb.png[/IMG]


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  5. #5
    name13's Avatar
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    Quote Originally Posted by serpentine View Post
    The size is a bit bigger than regular signature size. You dodged the assassin dude (whatever his name is) too much, he looks like super shiny metal. Then the area around him is darker which makes for a bad lighting effect. You altered the color of the render too much from the original. The background looks like a texture and not a background which makes for bad flow. You blurred the render and have a sharp background which makes for bad depth. If you are hiding flaw by blurring your render either get a better quality render or blender the render by duplicating the render and blurring it but put it behind the un-blurred render and erase about 1-2 pixels of the un-blurred one. for depth you should blur the background and blend the render not blur.
    wow that is like the only time i havent seen you troll and actually give helpful cnc
    Last edited by name13; 09-14-2010 at 07:21 PM.

  6. #6
    serpentine's Avatar
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    Quote Originally Posted by name13 View Post
    wow that is like the only time i havent seen you troll and actually give real cnc
    Ryan suggested that I show some maturity and seniority. I just choose to be an ass, I can be nice, constructive and helpful
    [IMG]https://i306.photobucke*****m/albums/nn265/chugsweet23/Reverb.png[/IMG]


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  7. #7
    Killian's Avatar
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    serpentine gives good CnC, but he does it similarly to how Scrcrw did.
    It was more in flame format, then just advice.

    Still good advice he gives. /

  8. #8
    Matt's Avatar
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    OH LOOK, IT"S THE NEW SCRCRW
    NOW GET HIS SKILLS
    *ahem*
    I see what you did thar serpentine, I see what you did thar...
    Quote Originally Posted by ViciousArt
    And I've been doing photoshop work for a very long time, and I've never heard of BLANE.

  9. #9
    serpentine's Avatar
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    Quote Originally Posted by Dragon View Post
    OH LOOK, IT"S THE NEW SCRCRW
    NOW GET HIS SKILLS
    *ahem*
    I see what you did thar serpentine, I see what you did thar...
    I agree. I can see what a great signature SHOULD look like but I can't make one.
    [IMG]https://i306.photobucke*****m/albums/nn265/chugsweet23/Reverb.png[/IMG]


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  10. #10
    name13's Avatar
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    ok thats enough about serpentine back on topic

  11. #11
    Hitmaniac's Avatar
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    Quote Originally Posted by name13 View Post
    wow that is like the only time i havent seen you troll and actually give helpful cnc
    Wow, Ikr.

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