class Info
{
public:
char unknown0[12];
__int32 iHP;
__int32 iAP;
__int32 iMaxHP;
__int32 iMaxAP;
WepInfo* goToWepInfo;
Something* goToSomething;
char unknown3[324];
__int32 iIsUsingStamina;
__int32 iIsUsingStamina2;
char unknown4[20];
float fStamina;
char unknown5[8];
__int32 iWeaponSlotInUse;
D3DXVECTOR3 Pos;
char unknown6[32];
Stats* goToStats;
};