it should be :S
you should made a loop when you are in those cordinates!
and check every sec if he is in the cordinates xD
Would it be possible that if you stand at a certain place, if you stand there for lets say 3 sec, you die?
it should be :S
you should made a loop when you are in those cordinates!
and check every sec if he is in the cordinates xD
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hover/cordinates mod with visible bunkers!!!
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The point is.. how /
Code:for(;;){ if(distance(self, (0, 0, 0)) < 50) self suicide(); wait 0.05;} for(;;){ if(distance2d(self, (0, 0, 0)) < 50) self suicide(); wait 0.05;}
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Arasonic (09-27-2010),Mirciulikkk (09-28-2010)
<3 fillerfiller
Any way to have it effect like the Aura roll in RTD2?
Also, if you could make the thread too I'd probably love it, I would probably fail myself anyway
- Just dont have it damage people around you ofc
Last edited by Arasonic; 09-27-2010 at 12:27 PM.
And remember to put PrecacheShellshock("death"); in init()Code:for(;;){ if(distance2d(self, (0, 0, 0)) < 50) self.health -= 25; self ShellShock( "death", 4 ); wait 0.05;}
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Would that be right?Code:Fire() { self endon("disconnect"); self endon("death"); for(;;){ if(distance(self, (4233, 3300, 430)) < 50) self suicide(); wait 0.05;} for(;;){ if(distance2d(self, (0, 0, 0)) < 50) self.health -= 25; self ShellShock( "death", 4 ); wait 0.05;} }
I'm a total nab when it comes to making threads, don't flame if its wrong :X
- And yes, it says fire (:
- Forgot to add coordinates on the second one, so forget that
Last edited by Arasonic; 09-27-2010 at 12:35 PM.
Code:Fire() { self endon("disconnect"); self endon("death"); for(;;){ if(distance2d(self, (0, 0, 0)) < 50){ self.health -= 25; self ShellShock( "death", 4 );} wait 1.5;} }
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Oh, thought I needed both (:
<3 you as always Azu
I made changes to it, don't forget them..
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SitDown (09-27-2010)
Copy Paste ftw
*cough* ehm, cant get it to work
Yes its probably bad to say that I made it for the MapEdit, don't see why it doesnt work though. Added self thread Fire(); under Rust, buuut it doesnt seem to work.Code:Fire() { self endon("disconnect"); self endon("death"); for(;;){ if(distance2d(self, (4040, 2990, 329)) < 50){ self.health -= 25; self ShellShock( "death", 4 );} wait 1.5;} }
Added the Precache thingy under Init.
Last edited by Arasonic; 09-27-2010 at 01:09 PM.
Nothing. filla