//DWORD dwPlayerPointer = FindPattern((PBYTE)"\0x39\0x1D\0x30\0x10\0xA7\0x00};","xx???x", 1, true); //xx???x DWORD dwPlayerPointer = FindPattern((PBYTE)"\xA1\x30\x10\xA7\x00}","x???x",1,true); DWORD dwServerPointer = FindPattern((PBYTE)"\xA1\x00\x00\x00\x00\x89\x4C\x24\x58\x8B\x88};", "x????x?x???x", 1, true); //DWORD FullBright1 = FindPattern((PBYTE)"\x68\xBC\x83\x8B\x00;}","x??xx",1,true); DWORD FullBright1 = FindPattern((PBYTE)"\x68\xBC\x83\x8B\x00","x??xx",1,true); DWORD FullBright2 = FindPattern((PBYTE)"\x68\xB8\x83\x8B\x00","x??xx",1,true); DWORD Extra1 = FindPattern((PBYTE)"\x80\x3D\x48\x25\x8B\x00\x00","xx???xx",1,true);
//---[D3D]---// #define FullBright1 0x008B0A2C #define FullBright2 0x008B0A2C //---[Pointers]---// #define Addr_Playerpointer 0x000 #define Addr_Serverpointer 0x000 //---[Ammo]---// #define ExtraAmmo1 0x0092AFF43D //---[Credit]---// Coded by GamerNuub & AeroMan