[Discussion]Scope Model Files

Posts 1–15 of 16 · Page 1 of 2
[Discussion]Scope Model Files
i have made a custom model, but injected and can't see any change places....
anyone know where it is i injected into GUNS_PV_OPTION
is that right or wrong?
guns_m_pv_option is right or do u mean the scope when u scope in?
Can you give us the name of the exact file you're replacing?
DOT_M_DOTA and DOTB
I meant the exact name, not something like it.
Do you mean PV_DOTA and PV_DOTB or PV_M_DOTA and PV_DOTB?
Acog TA1 and TA2 have different models for different guns, like PV_AK_DOTA is for the AK series. Are you renaming it to the right one?
Any one know how to do this? When i go in game with a custom model its just blank, someone said adding a blank animation.
Quote Originally Posted by nzrulesh1t View Post
Any one know how to do this? When i go in game with a custom model its just blank, someone said adding a blank animation.
When saving as an .l tb file, did you uncheck the box that says exclude model geometry?
Yes i did, am i supposed to?
Quote Originally Posted by nzrulesh1t View Post
Yes i did, am i supposed to?
Yeah, you're suppose to.
Quote Originally Posted by kentonyu View Post
Yeah, you're suppose to.
Oh...Do you know how to put textures on it then? ive heard of UV un Wrap.
Quote Originally Posted by kentonyu View Post
Yeah, you're suppose to.
on topic please, help meee :P
btw i am doing this for acog 1 and 2......
and even if i stuffed up normal acog wouldn't show up?
IF you're using PV_DOTA and PV_DOTB (exactly that name), then just so you know, those files aren't used.
um... then please help me what the normal acog for m16 in ?
Posts 1–15 of 16 · Page 1 of 2
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