[?How?]Get Camera Orientation
Recently I had an idea of how to make real ghost mode useing camera orientations and trig, only problem is I do not know how to get the camera orientation(s) along the y, x, and z axis, which I need in order to make this.
ALL I'm asking is how to get the camera orientations, not need any help with the triganometry.
Also, incase anyone knows before hand, is the orientation in radians or degrease?
ALL I'm asking is how to get the camera orientations, not need any help with the triganometry.
Also, incase anyone knows before hand, is the orientation in radians or degrease?
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