Go to _damage.gsc. Find 1053 line. [php]<...> Callback_PlayerDamage_internal( eInflictor, eAttacker, victim, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime ) { if((sMeansOfDeath == "MOD_MELEE") && !(isSubStr(sWeapon, "riotshield"))) { iDamage = 700; } <...>[/php] P.S.: Use search.
Originally Posted by Talamaur Go to _damage.gsc. Find 1053 line. [php]<...> Callback_PlayerDamage_internal( eInflictor, eAttacker, victim, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime ) { if((sMeansOfDeath == "MOD_MELEE") && !(isSubStr(sWeapon, "riotshield"))) { iDamage = 700; } <...>[/php] P.S.: Use search. delete this in the code above [php] && !(isSubStr(sWeapon, "riotshield"))[/php] Edit: Didn't see the !