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Originally Posted by whit What you expect its mpgh maybe if i get minion ill change it around i bet u will
Menu Sprit is Detected in CA BR
try to make a new one alessandro, maybe look at the stickied thread..
Originally Posted by Alessandro10 Menu Sprit is Detected in CA BR Key reason its not for BR
Originally Posted by whit Key reason its not for BR I will try to take the sprit ok
Originally Posted by Alessandro10 I will try to take the sprit ok To Disable the sprite in renderframe In the if statement Mvisible Tke out the codes Sprites->Begin(); Sprites->Draw(); Sprites->End();
Alessandro10 (11-06-2010)
Originally Posted by whit To Disable the sprite in renderframe In the if statement Mvisible Tke out the codes Sprites->Begin(); Sprites->Draw(); Sprites->End(); Code: Sprite->Begin(); Sprite->Draw(); Sprite->End(); try now, if not more work may be the D3D Device, will be serving the NA to BR?
Sprite->Begin(); Sprite->Draw(); Sprite->End();
well yea use gotta have the DP for Br also
Originally Posted by whit well yea use gotta have the DP for Br also I did this, now the menu does not appear
Originally Posted by Alessandro10 I did this, now the menu does not appear Omg Man I kinda only like helping people who know what there doing..
Lol i must be failing horribly somewhere.... im getting .5 FPS lolwut. hacks are in renderframe. any ideas?
Originally Posted by fallon hi i have make a hack and with hot keys but when i start it combat arms close down i use this code Code: PushToConsole("SkelModelStencil (V_F9)1"); PushToConsole("ShowFps (V_INSERT"); PushToConsole("ActivationDistance 999999(V_F6)" ); PushToConsole("DisableCrosshair (V_NUMPAD 1" ); PushToConsole("CrossHairR 255(V_NUMPAD 2) "); PushToConsole("ReloadSpeed 0.000000(V_F5) "); } Learning C++ Pg 33/1225 2.7%
PushToConsole("SkelModelStencil (V_F9)1"); PushToConsole("ShowFps (V_INSERT"); PushToConsole("ActivationDistance 999999(V_F6)" ); PushToConsole("DisableCrosshair (V_NUMPAD 1" ); PushToConsole("CrossHairR 255(V_NUMPAD 2) "); PushToConsole("ReloadSpeed 0.000000(V_F5) ");
Originally Posted by fvestrgenrl Lol i must be failing horribly somewhere.... im getting .5 FPS lolwut. hacks are in renderframe. any ideas? Make a new function to put the hacks in..
Originally Posted by whit Make a new function to put the hacks in.. lol i figured you'd say that haha
Originally Posted by Alessandro10 try now, if not more work may be the D3D Device, will be serving the NA to BR? If you use "GetPointer", you'll need to change the Device Pointer to the BR one. Here's the current BR D3D Device Pointer: 0x909F00
I created a new void in the cBase class, called it in present, and put all my hacks in it in a while loop, and now it freezes on the running guy