Finding Bytes

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Finding Bytes
I'm looking for some help if someone could briefly explain how to get bytes for no reload, and no recoil. I found a dumped engine and cshell... I looked around in the threads about finding addresses they don't say much, besides dumping.
IDA hex view ..FTW
it's usually right by the address. If not, go with whit /yea
For some reason I can't find any of the addresses:

Looking at the base modules none of the offsets can be found in any of them...



Here are the addresses I'm using:

Code:
RELOAD 0x374B1824
RECOIL1 0x37465A60
RECOIL2 0x37234EB9
RECOIL3 0x37465A74
RECOIL4 0x37465A77
I got these addresses from one of the threads on the forums , so no credits go to me for them.

I don't know if were suppose to dump cshell or.. if the offsets are in it..
Click F9 twice, then search. If not, then right click>search for>all referenced text strings
Fixed. Thanks to you all.
I have gotten it to work, and fixed. Does anyone know where to look for the glass wall offset ? Since it begins with a 5:
Glass Walls Offset:
Code:
5725AA
I don't think its in Chsell :l or atleast I can't find it, in there.
Quote Originally Posted by Aqollo View Post
I have gotten it to work, and fixed. Does anyone know where to look for the glass wall offset ? Since it begins with a 5:
Glass Walls Offset:
Code:
5725AA
I don't think its in Chsell :l or atleast I can't find it, in there.
I never tried the Glass Wall, I think that it's in Engine other then CShell
You havent dumped CShell and offsets that are in the 6 digit region is always in a .exe.

And there is a window called Hex Dump below the disasembly window which you can use
Quote Originally Posted by Mr.Magicman View Post
You havent dumped CShell and offsets that are in the 6 digit region is always in a .exe.

And there is a window called Hex Dump below the disasembly window which you can use


Cheers, and thanks for the help all 3 of you have helped. :l
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