because there are times that the menu only appears half as long, he gets cut.
A visual representation of this would be nice ; I don't understand your problem at the moment. (aka screenshot please)
Originally Posted by freedompeace
A visual representation of this would be nice ; I don't understand your problem at the moment. (aka screenshot please)
his menu is getting drawn over by engine well his text not menu i guess if he post a screenshot that would be helpfulll
umm anyways if it is covered by the new GUI here is what i did
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
pDevice->SetRenderState( D3DRS_FOGENABLE, false );