Working PTC

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Working PTC
Can somebody send me a working PTC method or show me the forum post? Please and thanks
Lmao. My PTC doesn't d/c me at all /
Quote Originally Posted by Fabolous View Post
Lmao. My PTC doesn't d/c me at all /
Would you mind sharing it with me? PM, I want it for my personal hack. I'll give credit if I ever release my hack
You'll either have to push your commands in a Combat Arms address (eg, EndScene), or bypass their internal checks.
Quote Originally Posted by freedompeace View Post
You'll either have to push your commands in a Combat Arms address (eg, EndScene), or bypass their internal checks.
Endscene lags you hard. I fixed it
This is sad. Just learn C++ and stop being a fuckwagon.
Quote Originally Posted by Fabolous View Post


Endscene lags you hard. I fixed it
Nope, I have it there and there ZERO lag. Full 2000 FPS
Quote Originally Posted by freedompeace View Post
Nope, I have it there and there ZERO lag. Full 2000 FPS
My way = 2001 FPS. Beat that?
Quote Originally Posted by Fabolous View Post


My way = 2001 FPS. Beat that?
Yeahs, I just find a more beastly computer. :P
Quote Originally Posted by freedompeace View Post
Yeahs, I just find a more beastly computer. :P
Lmao and use your hacks on it. Dam that would be all the gaming computers , combined .
Freedompeace, So you hook EndScene? it Seems CA detects EndScene as being hooked, BUt people have told me Present is not detected from CA yet,
Lmao nuh uh. Endscene works completely..
UnknowenCoder, Have been testing for the last few days and EndScene is detected if you use a mid scene hook(like I do so I can unhook if needed). In theory it shouldn't be detected if you hook "Direct3DCreate9" and then from that callback hook "CreateDevice" and then finally from there you can hook your EndScene or what ever else you choose to hook without being detected, this should work because you are hooking the function before CA hooks it... Else just hook Present which does not get hooked by CA (so far anyway)
Posts 115 of 24 · Page 1 of 2

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