I want to upgrade from flash games to 3d games is this possible inC#
Originally Posted by tremaster
I want to upgrade from flash games to 3d games is this possible inC#
.__. you are a Leecher from VB, not really that new...
listen I changed to flash becauce of ppl like you so just shut up
Originally Posted by tremaster
listen I changed to flash becauce of ppl like you so just shut up
=-= u know that brinuz is the C# goeroe here on MPGH right, besides u can make d3d games with C# or else with XNA *this has its own channel i think*
so basic help with coding i guess u can get help but what i think ur trying to do u might be able to return in 1 - 2years.
no offense but yeah C# is allot differet from Flash games if u did code in Java it would have bin easier since C# enables to use it...
Originally Posted by Kuro Tenshi
=-= u know that brinuz is the C# goeroe here on MPGH right, besides u can make d3d games with C# or else with XNA *this has its own channel i think*
so basic help with coding i guess u can get help but what i think ur trying to do u might be able to return in 1 - 2years.
no offense but yeah C# is allot differet from Flash games if u did code in Java it would have bin easier since C# enables to use it...
Master im your pupil
hey I got the basics of XNA and I will change to unreal engine peace
Originally Posted by tremaster
hey I got the basics of XNA and I will change to unreal engine peace
Dude learn to code first, you can't even make a standard application in any language without copying code. You proved it already, all we need to do is search your posts.
And now you are saying that you got the basics of XNA without even Knowing the Basics of C#? lmao...
Start learning for god sake..
Originally Posted by tremaster
I want to upgrade from flash games to 3d games is this possible inC#
Well, I saw your flash sutff, which was good. So, I can give you a hint:
Create 3d models in 3dsmax, and use matrix and imaging functions in flash to draw, animate and render the models. There's no need for C# at your level.