So considering my Colors Intervention pack was pretty popular, I figured why not make one for Black ops too? The problem is until now, doing proper texture mods was not really possible, but thanks to the THT, and House for posting a tutorial, now we can start getting into some cooler stuff. So I spent a little of today making a decent set of L96 colors, + I included a Tribal one because for some reason everyone loves tribal designs.
Colors Are:
Black
Maroon
Red
Orange
Desert
Yellow
Lime
Blue
Cyan
Pink
Fialed Abrotion
Tribal
----SCREENS YA!----
----Scans Virustotal Jotti
You have no idea what a pain in the ass it was to get these virus scans today >.<
I had to take the Failad Abortion screen out in order to upload them also. Im sure you can figure out what it looks like from the screen above though
Now that I know how to, I will be taking texture requests for BO. But dont expect much because if I get flooded, then I wont be able to do them all.
Thanks to:
House for the tut
Rest of the THT for getting this working, and pwning yet another game
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Nice. last on is....eh
Originally Posted by [D]ima Funk™
Nice. last on is....eh
Hence the name: Failed Abortion
i like em'
good job dude
This is actaully really nice. GJ.
/approved it
kewl derp ^^
I like it. Good job mate.
Cant get it to work, i tick the x64 system coz i have it, then it gives me unhandled exception error
Incase you need the error, here it is:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.*********enceException: Object reference not set to an instance of an object.
at texture_installer.Form1.Button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Cant get it to work, i tick the x64 system coz i have it, then it gives me unhandled exception error
Incase you need the error, here it is:
This belongs in the support for the Texture installer. I do all my stuff manually anyways. Just drag it into the images folder in IW_11 and be done. Its probably faster anyways.