Big changes in 1.2

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Big changes in 1.2
With a new patch comes many new changes...

Quote Originally Posted by Notch
New features:
* Note blocks (right click to tune, trigger to play)
* 15 wool dyes
* A new water dwelling mob
* New tree types
* Reeds magically turned into sugar canes. They still make paper.
* A bunch of new crafting recipes
* One secret useful block
* One secret pretty block
* Cake
* AND MOAR, probably. I forget!

Bugfixes:
* Paintings work in multiplayer
* Disconnecting while riding no longer keeps the player in the world
* A bunch more state is properly synched in multiplayer
* Fixed colors going weird on PowerPC
* Fixed a horrible chunk reload loop in singleplayer
* Fixed most lighting bugs in newly generated SMP maps
* Falling sand behaves better in SMP
* Fixed a few crash on load level bugs
Finally, notch brings some decent bugifxes and some very nice, new features to the game. Especially the dye system. Just hope the game doesn't turn into a grind for an hour and get 1 vial of dye.

Wonder what other changes he will implement soon
So this dye will let you paint blocks? Finally, I've been tired of these lame ass dirt and rocks
Quote Originally Posted by Hitmaniac View Post
So this dye will let you paint blocks? Finally, I've been tired of these lame ass dirt and rocks
It'll let you dye wool obtained from sheep
Quote Originally Posted by Groby234 View Post
It'll let you dye wool obtained from sheep
looks like there is no more need for creative mode if I can have colored blocks in alpha. Or beta now everyone is so used to calling it alpha.
it also has some new fixes from 1.2_0.1

Quote Originally Posted by MineCraftWiki
* Fixed various blocks acting really weird when placed (rails, torches, and more)
* Optimized performance
* Added a new painting that was not added in version 1.2
* Reduced spawn rates a bit
* Fixed a whole pile of lighting bugs
* No more ghosts at night
* Added a temporary fix to get rid of chunk visibility errors [1]
* Splash text on the Main Menu returned to normal. (No longer constantly shows the quote "Finally beta!")
Also for the rest of the info go to the wiki because it has it all like so:

1.2
Quote Originally Posted by MineCraftWiki
* New addition charcoal
* Note Blocks (right click to tune, trigger to play)
* 15 wool dyes
* A new passive water-dwelling mob (Squid), which drops the new item Ink sack
* New tree types (Birch, Pine)
* Reeds retconned into sugar canes. They still make paper.
* A bunch of new crafting recipes
* One secret useful block (Dispenser)
* One secret pretty block (Lapis Lazuli)
* Cake
* Sugar - Crafted from Sugar Cane
* Default furnaces given new look
* Bones added to the drop table, exclusively for skeleton archers.
* Bones can be crafted into Bone Meal.
* New gray, light gray, and black sheep. Drop correspondingly colored wool.
* Tools made out of wood, stone, iron, and possibly diamond have increased durability.
* Gold tools can remove blocks like stone and wood much more quickly than their diamond counterparts, with the same durability and restrictions as before 1.2.
* Sandstone
* Spiders can climb up walls.
* Mob Spawners again show a rotating model inside of what they spawn in single player.
* Wheat Seeds might be harvested more often when plowing grass blocks.
* Included the FastRender mod by Scaevolus [2]. (Source: [3])
* Screenshots can be taken using the F2 key without having to first hold down the F1 key.
Bugfixes:

* Paintings work in multiplayer
* Disconnecting while riding no longer keeps the player in the world
* A bunch more state is properly synched in multiplayer
* Included PowerPC color and audio fixes by Scaevolus.
* Fixed a horrible chunk reload loop in singleplayer
* Fixed most lighting bugs in newly generated SMP maps
* Falling sand behaves better in SMP
* Fixed a few crash on load level bugs
* Jack-O-Lantern now has correct tooltip.
* Sheep now visibly lose their wool when hit in SMP.
I personally like these new updates
Nice update. too bad my hey0 server stopped working
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