[DISCUSSION] CA BOT

Posts 1–15 of 30 · Page 1 of 2
[DISCUSSION] CA BOT
Why doesn't anyone create a full blown AI bot for CA? I have a few PDF's that teach AI, and if needed, and IF the moddys will let me, I will give a link, with 2 virus scans... But, since Direct X, and C++ can use an AI system, why can't anyone attempt it? I sure as HELL know that Acid burn can do it xD

/Discuss


[EDIT]
The PDF's are for Video Game designing, so they should help.
What do you mean by this o.o
You know how video game LEVELS have the AI in it? Those are bots... Why can't this be transferred to a hack? Just convert all of the actions the AI is doing into keyboard and mouse actions?
its possible but , you would need to check every postion in front of you for collision. Mapping out directions would be time consuming i would say always moving forward checking collision in front of you and auto aim and fire would be the simple way. Not to forget a auto joining a server. Zenema did it for soldierfront but he never moved just autokilled everyone. I also did it for cf but only in the knife only arena but i had no collision check and it would get stuck on boxes. :[
Sounds interesting. But trying to make a FULL bot for CA will be heaps time consuming + Epic
Go to my other thread, and there is textbook to help for people interested :P
It would be cool but nobody here can make it, we're not smart enough. You can have aimbot set on forever and have it be visible only / auto fire but that's about it.
Quote Originally Posted by Crash View Post
It would be cool but nobody here can make it, we're not smart enough. You can have aimbot set on forever and have it be visible only / auto fire but that's about it.
I bet FreedomPeace could
Quote Originally Posted by _Fk127_ View Post
I bet FreedomPeace could
No I doubt anybody can do anything more than what I said.
Moving is too hard.
Quote Originally Posted by Crash View Post
No I doubt anybody can do anything more than what I said.
Moving is too hard.
not really you could write out a guided walking system by checking the map and loading appropriate guide. I think i could do it.. but its not worth the time and effort tbh.
Quote Originally Posted by SNal2F View Post
not really you could write out a guided walking system by checking the map and loading appropriate guide. I think i could do it.. but its not worth the time and effort tbh.
I suppose maybe you could use your view angle and position and then use intersectsegment to check for collisions but still there is way too much stuff to be done for it to work out good.
I challenge someone to do this :P Respond with the "Challenge accepted" guy xd
Challenge accepted

jk.
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