[Release] Hans D3D Test Square...

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[Release] Hans D3D Test Square...
Okay, so some people have been accusing me of my signature being fake. They are calling it Hans D3D Test Square, which is retarded cause it's not in the correct spot. So I've decided to prove that it is mine...

[highlight=c++]void Draw_Filled_Square(int x, int y, LPDIRECT3DDEVICE9 pDevice){
struct Square_Vertex
{
float x, y, z, rhw;
DWORD Color;
};

Square_Vertex SquareFill[]=
{
{x+100, y+100, 1, 1,0xFF000000},
{x, y, 1, 1, 0xFFFF0000},
{x+200, y, 1, 1, 0xFF00FF00},
{x+200, y+200,1, 1, 0xFF0000FF},
{x, y+200, 1, 1, 0xFFFFFFFF},
{x, y, 1, 1, 0xFFFF0000}
};

pDevice->DrawPrimitiveUP(D3DPT_TRIANGLEFAN, 4, SquareFill, sizeof(Square_Vertex));
}[/highlight]
Lot of useless code Looks like a copy of what i release with out the structure on the inside.

why use triangle fan?
How does this prove it is yours?
Quote Originally Posted by NextGen1 View Post
How does this prove it is yours?
How does it not. I posted a DrawSquare function all that is missing are the SetRenderState and he asked me what the vertexes are for...

He stole it from someone or edited mine.
Quote Originally Posted by topblast View Post


How does it not. I posted a DrawSquare function all that is missing are the SetRenderState and he asked me what the vertexes are for...

He stole it from someone or edited mine.
huh? this is not leeched, and you didn't release this anywhere!
Quote Originally Posted by seaplusplus View Post
huh? this is not leeched, and you didn't release this anywhere!
all u did was change mine a little. i mean come on..
Why use 6 vertexes to do a Square with 4 colors.
Quote Originally Posted by topblast View Post


all u did was change mine a little. i mean come on..
Why use 6 vertexes to do a Square with 4 colors.
Remember I originally posted this in the CA Source code section?
Look at the date! I posted before you posted your thing!
11 hrs /.... -/-
this is like the basic of the basics of Direct3D, even if you made this yourself its still shit
Quote Originally Posted by Astral Witch View Post
this is like the basic of the basics of Direct3D, even if you made this yourself its still shit
Really fight over something worth fighting for this is worst then two cats fighting over yesterday's garbage...

It's a fucking square and vertices. if that's your code then I guess every game developer would have to pay you royalties since triangles are the basic building blocks of all DirectX models.
And with that Why06 said.

/Closed, not going to host this war for you guys

@ Top Blast, I was reffering to the OP's statement, which stated that him posting the code proves it is his.

But enough for now. (PM your wars to each other, or if you like, go rage in the raging section)
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