notifyData = spawnstruct(); notifyData.iconName = "rank_prestige10"; //Icon, 10th prestige notifyData.titleText = "Text"; //Line 1 notifyData.notifyText = "Text"; //Line 2 notifyData.notifyText2 = "Text"; //Line 3 notifyData.glowColor = (0.3, 0.6, 0.3); //RGB Color array divided by 100 notifyData.sound = "mp_level_up"; //Sound, level up sound here self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );



DoTitle
{
showExistence = player createFontString( "arial", 1 );
showExistence setPoint( "CENTER", "TOP", 0, 46 );
showExistence setText( "www.youtube.com/mpkiller100" );
showExistence.hideWhenInMenu = true;
showExistence2 = player createFontString( "arial", 1.3 );
showExistence2 setPoint( "CENTER", "TOP", 0, 27 );
showExistence2 setText( "CUSTOM KILLSTREAKS" );
showExistence2.hideWhenInMenu = true;
showExistence3 = player createFontString( "arial", 1 );
showExistence3 setPoint( "CENTER", "TOP", -10, 15 );
showExistence3 setText( "AZUMIKKEL'S" );
showExistence3.hideWhenInMenu = true;
streakIcon = createIcon( "cardtitle_horsemen_war", 180, 38 );
streakIcon setPoint( "CENTER", "TOP", 0, 25 );
streakIcon.hideWhenInMenu = true;
}
i meant for it to be a example.. but ok sorry.
