MapEdit(all maps)

Posts 1–15 of 30 · Page 1 of 2
MapEdit(all maps)
hi all
i have make a lot of bunkers
i am happy with it but now i want to give it to you all!!!
so i have make some bunkers the last weeks and it is done only 2 mpas not Rundown and Underpass
on that maps their isnt a good spot
so on that maps i havent bunkers!!!
i have make one on karachi it is unreleased!!!
first some videos

(this is the code for this map!!!
Code:
Karachi()
{
CreateElevator((-593,1764,96),(246,817,744));
CreateWalls((-579,386,744),(-582,652,900));
CreateWalls((-579,386,744),(-404,380,900));
CreateWalls((-582,652,744),(-406,663,900));
CreateDoors((-393,410,744),(-393,510,744),(90,0,0),9,2,15,100);
CreateRamps((-552,624,850),(-549,434,740));
CreateGrids((-492,627,850),(-423,411,850));
CreateWalls((-380,409,844),(-380,594,894));
CreateGrids((-380,634,850),(-165,617,850));
CreateGrids((-130,647,850),(-22,384,850));
CreateWalls((-157,588,864),(-161,373,894));
CreateWalls((-161,373,864),(0,367,894));
CreateWalls((-138,667,864),(9,665,894));
CreateWalls((0,367,864),(9,665,894));
CreateRamps((-89,231,973),(-87,362,890));
CreateGrids((-55,234,965),(-276,116,965));
CreateWalls((-137,240,980),(-297,245,1000));
CreateWalls((-297,245,980),(-299,107,1000));
CreateWalls((-299,107,980),(-34,108,1000));
CreateWalls((-34,108,980),(-35,237,1000));
CreateRamps((-469,176,1159),(-292,179,1006));
CreateGrids((-471,143,1147),(-610,387,1147));
CreateWalls((-452,222,1161),(-449,395,1171));
CreateWalls((-449,395,1161),(-631,395,1171));
CreateWalls((-631,395,1161),(-628,128,1171));
CreateWalls((-628,128,1161),(-461,124,1171));
CreateRamps((-602,-45,1320),(-604,116,1187));
CreateGrids((-610,-69,1320),(-243,-175,1320));
CreateWalls((-220,-55,1334),(-215,-187,1344));
CreateWalls((-215,-187,1334),(-632,-184,1344));
CreateWalls((-632,-184,1334),(-632,-63,1344));
CreateWalls((-250,-41,1334),(-550,-46,1344));
}
and here the bunker form Rangg

Code:
Karachi()
{
CreateWalls((-4573,1780,0), (-4304,1780,150));
CreateElevator((-608,1766,96), (-2599,2011,0));
CreateWalls((-4604,1787,0), (-4606,2102,150));
CreateWalls((-4598,2131,0), (-4297,2155,150));
CreateBlocks((-567,1834,45), (0,-168,0));
 CreateWalls((-4291,2125,0),(-4286,1989,146));
CreateDoors((-4274,1892,0), (-4277,1983,0), (90,0,180),6,2,10,100);
CreateRamps((-4576,2102,140), (-4380,2117,0));
CreateGrids((-4575,2054,145),(-4303,1810,145));
CreateWalls((-4282,1793,159), (-4284,2071,165));
              playFX(level._effect[ "firelp_med_pm" ], (-4236,1790,0));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-4238,1855,0));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-4235,1907,0));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-4237,1962,0));
              angles = (90,90,0);
mgTurret = spawnTurret( "misc_turret", (-4285,2025,185), "pavelow_minigun_mp" );
mgTurret setModel( "weapon_minigun" );
mgTurret.angles = (0,-0,0);
mgTurret = spawnTurret( "misc_turret", (-4280,1858,185), "pavelow_minigun_mp" );
mgTurret setModel( "weapon_minigun" );
mgTurret.angles = (0,2,0);
CreateRamps((-4737,1945,263), (-4620,1948,144));
CreateRamps((-4768,1675,425), (-4756,1904,263));
CreateRamps((-4521,1625,568), (-4767,1655,425));
CreateGrids((-4516,1471,566), (-4283,1773,566));
              playFX(level._effect[ "firelp_med_pm" ], (-4549,1565,580));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-4549,1615,580));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-4545,1683,580));
              angles = (90,90,0);
CreateWalls((-4256,1789,580), (-4254,1454,588));
mgTurret = spawnTurret( "misc_turret", (-4247,1741,606), "pavelow_minigun_mp" );
mgTurret setModel( "weapon_minigun" );
mgTurret.angles = (0,10,0);
mgTurret = spawnTurret( "misc_turret", (-4251,1624,606), "pavelow_minigun_mp" );
mgTurret setModel( "weapon_minigun" );
mgTurret.angles = (0,10,0);
mgTurret = spawnTurret( "misc_turret", (-4248,1478,606), "pavelow_minigun_mp" );
mgTurret setModel( "weapon_minigun" );
mgTurret.angles = (0,15,0);
              playFX(level._effect[ "firelp_med_pm" ], (-2656,2067,0));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-2582,2069,0));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-2549,2037,0));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-2554,1995,0));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-2588,1962,0));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-2642,1984,0));
              angles = (90,90,0);
              playFX(level._effect[ "firelp_med_pm" ], (-2620,2038,0));
              angles = (90,90,0);
	}



im sorry that i havent more movies !!!
cause some videos are still uploading
so..... tomorrow or tonight their are more movies
(i delete my videos always!!!)
here are some virdus scans!!!
MapEdit.rar - Jotti's malware scan

and this one!
VirusTotal - Free Online Virus, Malware and URL Scanner
there isnt any virus!!! (if you not believe klick on the virus scans!!!)

and here is the MapEdit.gsc!! in a rar file (zip)

Credits:
Rangg!!!
Erikkire1!!!
Yamato!!!
if you love it press thanks pleas!!!
MapEdit.rarattachment deleted · 266 downloads before removal
nice bunker we do toghter but add all just one
Quote Originally Posted by rangg View Post
nice bunker we do toghter but add all just one
how can u just do it wid out zombies?
Good job but change the colour of ur text kinda anoying =D
i hope that it is better to see now

Not forget to press Thanks
Good job mate, amazing work,
Attachment approved.
here is it (tutorial)
this one if for codes you can delete your MapEdit and replace this one

THIS IS FOR UFO COORDIANTES!!!

Quote Originally Posted by Blubb1337 View Post
Attachment approved.
Ty!!!
I can´t get mine to work its all correctly but it dosent works i puts the MapEdit thingy in a UFO cordinates mod but it dosent works can you help or make a more advanced tutorail??
put the coords in u map edit folder notepd
And call the MapEdit file from a clean _rank.gsc during init()

;D
Nice maps LOL. Are the Karachi maps made out of Care packages? Just wondering
Quote Originally Posted by Marshall Mathers View Post
Nice maps LOL. Are the Karachi maps made out of Care packages? Just wondering
lol no
this 2 other karachi edit.
not toghter in same map
u not saw have 2 videos?
thank u very much man...
Good job.
Posts 1–15 of 30 · Page 1 of 2

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