Help with fly hack

Posts 115 of 26 · Page 1 of 2
Help with fly hack
So lately I've been making my new hack, and somehow I messed up my fly hack. I need the code again because I tried the one I used before and it didn't work for some reason :I If you could post it that'd be great. Here's my code:
if(fly>0){
if(GetAsyncKeyState(VK_SPACE)){
PushTC("PlayerGravity -800" );
}else{
PushTC("PlayerGravity 800" );
}
}
WHAT'S WRONG?! All i do is start to float up to sky and never ever stop or come down.
if(fly) = true{
PushToConsole("FlyLikeABirdie")
}
xD IDK
/PMed......
It's funny I mannage to get superbullets but I can't get a fucking fly hack to work...
Quote Originally Posted by CA_ View Post
It's funny I mannage to get superbullets but I can't get a fucking fly hack to work...
rofl. Now you got it working and i hope I get credits
You will get credits. But it's not quite working. When I jump or go off a ledge, I start to float. Like I'll just stay up in air forever.
Quote Originally Posted by D-Vid the DBag View Post
FOAD....................
Really? You couldn't just help...
Code:
if(fly>0)
{
    if(GetAsyncKeyState(VK_SPACE) < 0)
    {
         PushTC("PlayerGravity 800" );
     }else{
          PushTC("PlayerGravity -1100" );
     }
}
Quote Originally Posted by flashlight95 View Post
Code:
if(fly>0)
{
    if(GetAsyncKeyState(VK_SPACE) < 0)
    {
         PushTC("PlayerGravity 800" );
     }else{
          PushTC("PlayerGravity -1100" );
     }
}
I think it's just me because I have tried so many codes yet none of them work.
Quote Originally Posted by CA_ View Post

I think it's just me because I have tried so many codes yet none of them work.
Its cuz its set so when u hold space you go up and down... so it chooses up. do this:


if(fly>0){
if(GetAsyncKeyState(VK_SPACE)){
"PlayerGravity-800"
}
}else{
"PlayerGravity800"
}
want me to just give you my rez fly mod? XD
[supercarz1991]lies...vid it for proof my friend
Sure you did ... :P

Anypoop, code is below.
try this it works for me



if(GetAsyncKeyState(VK_SPACE)<0)
PushToConsole( "PlayerGravity 800" );
else
PushToConsole( "PlayerGravity -800" );

if(Fly){
PushToConsole( "PlayerGravity 800" );
else
PushToConsole( "PlayerGravity -800" );

}
Posts 115 of 26 · Page 1 of 2

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