[HELP] Kotentopf's Base
Okay...
I have gotten through this base pretty well on my own, I have learned about 95% of this base, and I understand the code, and what it all does. The one thing I am not understanding, however, is what could cause me to crash in 2 mins. I have tried everything I could think of to get this damn base to not D/C in 2 mins, but it still continues to do so.
I have commented out the PTC Method and the commands, and that stops the menu from D/Cing before the login screen, but still makes it D/C after 2 mins of being in-game.
I can't help but think it has something to do with the hook, but if it is the hook, you would think that the menu would NOT show up at all...
Which, as of the menu, it shows up when I am NOT in a game, but when I am IN a game, it doesn't show up.
I know about the IsInGame(); function, and I am not trying to implement that yet, until I get this damn menu to work without any D/C.
So, if anyone could either explain to me what is going on here, or at least tell me a way to stop it from D/Cing, that would be very helpful. I will +REP and Thank anyone who actually gives me a straight answer.
I don't need a spoonful of code, or anything like that. Just a simple explanation, so that I can possibly understand what the problem is here.
If you require any bits of the source to help me solve my problem, then post here and tell me, and I will PM you the bits you may need to help me with this.
I have gotten through this base pretty well on my own, I have learned about 95% of this base, and I understand the code, and what it all does. The one thing I am not understanding, however, is what could cause me to crash in 2 mins. I have tried everything I could think of to get this damn base to not D/C in 2 mins, but it still continues to do so.
I have commented out the PTC Method and the commands, and that stops the menu from D/Cing before the login screen, but still makes it D/C after 2 mins of being in-game.
I can't help but think it has something to do with the hook, but if it is the hook, you would think that the menu would NOT show up at all...
Which, as of the menu, it shows up when I am NOT in a game, but when I am IN a game, it doesn't show up.
I know about the IsInGame(); function, and I am not trying to implement that yet, until I get this damn menu to work without any D/C.
So, if anyone could either explain to me what is going on here, or at least tell me a way to stop it from D/Cing, that would be very helpful. I will +REP and Thank anyone who actually gives me a straight answer.
I don't need a spoonful of code, or anything like that. Just a simple explanation, so that I can possibly understand what the problem is here.
If you require any bits of the source to help me solve my problem, then post here and tell me, and I will PM you the bits you may need to help me with this.

etourCreate(BYTE *src, const BYTE *dst, const int len)
