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Home › Forum › MultiPlayer Game Hacks & Cheats › Other Semi-Popular First Person Shooter Hacks › WarRock - International Hacks › WarRock Hack Source Code › how do esp function?

how do esp function?

Posts 1–15 of 15 · Page 1 of 1
DO
dostrix
how do esp function?
Hello all!
I have very stiupid questions ;x
How i can use structs for do, hmmm.. esp name?
I use structs to telekill and opk, but how i can do esp?
someone can explain that?
#1 · 15y ago
Alen
Alen
Draw a player's name over his position. Or do you want the source code to copy+paste?
#2 · 15y ago
DO
dostrix
i wanna learn it ;x
can you expalin all in this code?
i dont want copy&paste, because if i do that, i dont do more options like that : /
#3 · 15y ago
XT
xTheCamels8
You have to use structs..
#4 · 15y ago
SH
sh_z_sektor
The only one that will help you is "Noob"

First you are new no one will help leecher(Copy & Paster) to do his job good

2nd you did OPK and Telekill in structs -.- prove it.
#5 · 15y ago
kip3300
kip3300
Quote Originally Posted by sh_z_sektor View Post
The only one that will help you is "Noob"

First you are new no one will help leecher(Copy & Paster) to do his job good

2nd you did OPK and Telekill in structs -.- prove it.
Thats true + isn't esp V.I.P?
#6 · 15y ago
SH
sh_z_sektor
Quote Originally Posted by kip3300 View Post
Thats true + isn't esp V.I.P?
Yes it is that's why i siad only the noob will Give him a Esp -.-
#7 · 15y ago
Exquizyth
Exquizyth
Quote Originally Posted by sh_z_sektor View Post
Yes it is that's why i siad only the noob will Give him a Esp -.-
uhmm what does ESP mean & also SVP?

Quote Originally Posted by sh_z_sektor View Post
Yes it is that's why i siad only the noob will Give him a Esp -.-
uhmm what does ESP mean & also SVP?
#8 · edited 15y ago · 15y ago
DO
dostrix
Code:
------ Build started: Project: Dostrix D3D, Configuration: Release Win32 ------
Compiling...
base.cpp
Linking...
base.obj : error LNK2019: unresolved external symbol "public: void __thiscall D3D9Menu::AddText(char *,char *)" (?AddText@D3D9Menu@@QAEXPAD0@Z) referenced in function "void __cdecl PlayerHacks(void)" (?PlayerHacks@@YAXXZ)
.\Release/Dostrix D3D.dll : fatal error LNK1120: 1 unresolved externals
Build log was saved at "file://c:\Documents and Settings\Rafał\Moje dokumenty\Visual Studio 2008\Projects\Dostrix D3D Base\Release\BuildLog.htm"
Dostrix D3D - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I have this error with this code:

Code:
	if(NAME == 1)
	for(int i = 0; i < 32;i++)
	{
	CPlayerInfo* nicknam = (CPlayerInfo*)ADR_SERVERPOINTER;
	if(nick)
	{
		Dostrix->AddText(nicknam->loginname, 0);
	}
	}
i do this code myself, so i think its very bad : /
#9 · 15y ago
kip3300
kip3300
Quote Originally Posted by dostrix View Post
Code:
------ Build started: Project: Dostrix D3D, Configuration: Release Win32 ------
Compiling...
base.cpp
Linking...
base.obj : error LNK2019: unresolved external symbol "public: void __thiscall D3D9Menu::AddText(char *,char *)" (?AddText@D3D9Menu@@QAEXPAD0@Z) referenced in function "void __cdecl PlayerHacks(void)" (?PlayerHacks@@YAXXZ)
.\Release/Dostrix D3D.dll : fatal error LNK1120: 1 unresolved externals
Build log was saved at "file://c:\Documents and Settings\Rafał\Moje dokumenty\Visual Studio 2008\Projects\Dostrix D3D Base\Release\BuildLog.htm"
Dostrix D3D - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I have this error with this code:

Code:
	if(NAME == 1)
	for(int i = 0; i < 32;i++)
	{
	CPlayerInfo* nicknam = (CPlayerInfo*)ADR_SERVERPOINTER;
	if(nick)
	{
		Dostrix->AddText(nicknam->loginname, 0);
	}
	}
i do this code myself, so i think its very bad : /
maybe this?:

Code:
	if(NAME == 1)
	for(int i = 0; i < 32;i++)
	{
	CPlayerInfo* nicknam = (CPlayerInfo*)ADR_SERVERPOINTER;
	if(nick)
	{
		char Dostrix->AddText(nicknam->loginname, 0);
	}
	}
#10 · 15y ago
DO
dostrix
Code:
------ Build started: Project: Dostrix D3D, Configuration: Release Win32 ------
Compiling...
base.cpp
.\base.cpp(716) : error C2143: syntax error : missing ';' before '->'
Build log was saved at "file://c:\Documents and Settings\Rafał\Moje dokumenty\Visual Studio 2008\Projects\Dostrix D3D Base\Release\BuildLog.htm"
Dostrix D3D - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
#11 · 15y ago
SH
sh_z_sektor
You look like you know shit in coding -.- that is easy to fix also the code is wrong you need World2Screen and lots of stuff and the stuff you did is so Littil that a new noob coder can do it and make better then it -.-
#12 · 15y ago
DO
dostrix
yep, i know : /
#13 · 15y ago
AskAndHelp
AskAndHelp
Are you pissed off or what?
#14 · 15y ago
SC
schaapjes
It is easy, have the right structs, world2screen,and you must know how you do it. I hope you know what you did will never work. You need an other addtext, because yours dont have a x,y and colour. for x,y you need word2screen you can find it over the internet. Tip pastebin is full of it.
Another tip: pastebin is full with esp ;-)
#15 · 15y ago
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