How To Make Vip Asm Source?

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How To Make Vip Asm Source?
im copy and paste asm Codes but Error WriteASM identifier not found...
i want WriteASM identifier... Could u give me This Source???
void WriteAsm( void* pxAddress, BYTE*code, int size )
{
unsigned long Protection;
VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
memcpy((void*)pxAddress, (const void*)code, size);
VirtualProtect((void*)pxAddress, size, Protection, 0);
}

Happy CnPing =D, you'll need a bypass for this
Quote Originally Posted by zerohead View Post
void WriteAsm( void* pxAddress, BYTE*code, int size )
{
unsigned long Protection;
VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
memcpy((void*)pxAddress, (const void*)code, size);
VirtualProtect((void*)pxAddress, size, Protection, 0);
}

Happy CnPing =D, you'll need a bypass for this

void WriteAsm( void* pxAddress, BYTE*code, int size )
{
unsigned long Protection;
VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
memcpy((void*)pxAddress, (const void*)code, size);
VirtualProtect((void*)pxAddress, size, Protection, 0);
}

Happy CnPing =D, you'll need a bypass for this
why did you share?
Quote Originally Posted by xflick13 View Post
why did you share?
Its still useless to share cauz'e it needs a bypass
Quote Originally Posted by zerohead View Post
void WriteAsm( void* pxAddress, BYTE*code, int size )
{
unsigned long Protection;
VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
memcpy((void*)pxAddress, (const void*)code, size);
VirtualProtect((void*)pxAddress, size, Protection, 0);
}

Happy CnPing =D, you'll need a bypass for this

void WriteAsm( void* pxAddress, BYTE*code, int size )
{
unsigned long Protection;
VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
memcpy((void*)pxAddress, (const void*)code, size);
VirtualProtect((void*)pxAddress, size, Protection, 0);
}

Happy CnPing =D, you'll need a bypass for this

thank u very much but what's the NOPS identifier???

Code:
/*WTW
if (CH_WTW==1){
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr != 0){
if (WTW){
WriteAsm((void*)ADR_WTW,NOPS,3);
WTW=false;
}}else {
if (!WTW){
WriteAsm((void*)ADR_WTW,WTWOFF,3);
WTW=true;
}
}} else {
if (!WTW){
WriteAsm((void*)ADR_WTW,WTWOFF,3);
WTW=true;
}}
What's the NOPS???
Quote Originally Posted by futbolcuadem View Post
thank u very much but what's the NOPS identifier???

Code:
/*WTW
if (CH_WTW==1){
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr != 0){
if (WTW){
WriteAsm((void*)ADR_WTW,NOPS,3);
WTW=false;
}}else {
if (!WTW){
WriteAsm((void*)ADR_WTW,WTWOFF,3);
WTW=true;
}
}} else {
if (!WTW){
WriteAsm((void*)ADR_WTW,WTWOFF,3);
WTW=true;
}}
What's the NOPS???
And you need to find the On/off byte
but you can bypass it by filling 0x90,0x90.
WTW nops 3 i guess.
u are great zerohead thank u. im add asm func..
NOPS is an ASM code, it does nothing, for example, if you shoot, spread activates, but if you do a NOPS on the ASM addy of supernospread, it will do nothing, so, you'll have no spread at all. This is the byte for NOPS:

BYTE NOPS [] = {0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90 ,0x90,0x90,0x90,0x90};

Why did I share? It was in some useless base I never look in I got from someone, there's all kinda stuff like this in it, useless without a bypass, 'cause Im sure you won't have/ can't make one
i have bypass but so i can't write this writeasm codes
can help me zerohead?? so i can give u my source
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