Get Adress

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Get Adress
are these addys correct ?

can someone help me please ?

i'll thanks + Rep

#define ADDR_D3D 0x90BF20
#define ADDR_W2S 0x4913C0
#define ADDR_DRAWPRIM 0x77858C
#define ADDR_CURSORCENTER 0077B420
#define ADDR_CONSOLEUNWRAPPED 0x485E10
#define ADRR_INTERSECT 0x780850
// cshell.dll
#define ADDR_LOCALPTR 0x3785DFC8////local pointer , it's hard
#define ADDR_CLIENTFX 0x66F34
Quote Originally Posted by Crystian View Post
are these addys correct ?

can someone help me please ?

i'll thanks + Rep

#define ADDR_D3D 0x90BF20
#define ADDR_W2S 0x4913C0
#define ADDR_DRAWPRIM 0x77858C
#define ADDR_CURSORCENTER 0077B420
#define ADDR_CONSOLEUNWRAPPED 0x485E10
#define ADRR_INTERSECT 0x780850
// cshell.dll
#define ADDR_LOCALPTR 0x3785DFC8////local pointer , it's hard
#define ADDR_CLIENTFX 0x66F34
maybe these two addresses are correct... ( i'll must to take a look Into engine)

#define ADDR_CONSOLEUNWRAPPED 0x485E10 // correct
#define ADDR_D3D 0x90BF20// correct


searching......
thanks to my bro @CAFlames

he said it to me..
I dont think Engine addies changed.. but I dont think the 485E10 works anymore.. it may be patched
Quote Originally Posted by Decoder back View Post
thanks to my bro @CAFlames

he said it to me..
Yeh... you just double-posted..
i forgot it, sorry bro !

and i'll also take a look at 485E10 now

into engine for see it ..

Edit : you already gave it

#define LTC 0x37832ED0

#define EngineLTC 0x00485E10
DB Caution, U Make Double-Post...
Quote Originally Posted by S0aD View Post
DB Caution, U Make Double-Post...
You only get banned if you bump a 1 week old thread
Quote Originally Posted by Sid View Post


You only get banned if you bump a 1 week old thread
Its a double-post which may be suspension if it isnt your first time.
Your DrawPrim is way off
Quote Originally Posted by markoj View Post
Your DrawPrim is way off
THEN , WHAT IS THE CORRECT DRAW ?
THANK YOU BUDDY !!!
I'LL THANKS !!!
Quote Originally Posted by Crystian View Post
THEN , WHAT IS THE CORRECT DRAW ?
THANK YOU BUDDY !!!
I'LL THANKS !!!
i found it bro : 0x77858C XD

Edit : they're the same , it doesn't changed , i think is the postion at your code or something..
Quote Originally Posted by Crystian View Post
THEN , WHAT IS THE CORRECT DRAW ?
THANK YOU BUDDY !!!
I'LL THANKS !!!
Try this 0x8024B8
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