❓ Error for MAT CAmbodia

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❓ Error for MAT CAmbodia
Me using win 7 ult, I started the MAT Automaton 1.0.0.7 run as Adm and then AK Online. It said injection was successful, but then MAT just turned off silently and automatically. I don't khnow why?


me too............
the same to me
Quote Originally Posted by puthearith View Post
i fixed the problem watch it here
Why you said fix it? Also you don't tell anyone about you fix...
dont believe him
Quote Originally Posted by puthearith View Post
it up to you but for me i am having fun now

YouTube - Hack Mat New Automation
MAT is free for fun but can't coz some reason, why you don't share an idea?
phanna i give you how i can fix it.

It's does the same to me. All you do is :
1. Reinstall Mat( Don't fix just uninstall and install it again )
2. Reinstall Automation
3. Start the game and automation normally then it goes fine.

It's work for me
Quote Originally Posted by kingdomshu View Post
phanna i give you how i can fix it.

It's does the same to me. All you do is :
1. Reinstall Mat( Don't fix just uninstall and install it again )
2. Reinstall Automation
3. Start the game and automation normally then it goes fine.

It's work for me
Oh i forgot one thing that i copy it from one two other computer fri. So the copy is on my laptop.

I'll will follow you and i'll come back agian, thanks for an idea.
=_= does that ideas really work?
Quote Originally Posted by puthearith View Post
=_= does that ideas really work?
Stop spamming here if don't help or share something. One thing stop post onmy thread any way.
WOW 0.0

Here my friends I give you a clue

Disable UAC
Quote Originally Posted by puthearith View Post
WOW 0.0

Here my friends I give you a clue

Disable UAC
hummmmm not working, coz me disable it before.

This is log file
Log: Log file open, 04/05/11 21:25:23
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7068)
Init: Version: 3369 (129.29)
Init: Compiled: Mar 14 2011 11:08:06
Init: Command line: -updated -BishopIP=118.67.202.136 -BishopPort=7451
Init: Character set: Unicode
Init: Base directory: C:\Program Files\Sabay\AK\System\
Init: Ini:MAT.ini UserIni:User.ini
Init: Object subsystem initialized
Log: atiumdag.dll/ATI Radeon Xpress Series
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 3.802000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Map loaded
Log: Browse: Entry.ut2?Name=Player?RoleID=1?Class=KFXPawns.KFXP layerFemale1Blue?Character=zjpwxh?team=1
ScriptLog: Map loaded
Log: ALAudio: Couldn't find a means to record audio.
ScriptLog: [PLAYERCONTROLLER] named Player is in state PlayerWaiting at 0.00
ScriptLog: [PLAYERCONTROLLER] named Player is in state PlayerWaiting at 0.00
ScriptLog: New Player Player id=22e43ba8cf596238f8f2726b4cbe5a4d
Log: Opened viewport
Log: Couldn't bring window to foreground.
Log: Enter SetRes: 1024x768 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3D9Helper::Init (QuadEmulation)
Log: This is not the unite version.
Log: ---------m_nUniteLoginCount:0
Log: <Dolby Voice> Version: 1.1.1.10433
Log: <Dolby Voice> Interface Version: 1.1.1
Log: <Dolby Voice> Engine: ENG_MONO
Log: <Dolby Voice> Codec: 20
Log: <Dolby Voice> Dolby Client Initialized
Log: Startup time: 14.921000 seconds
Log: Precaching: Entry.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
ScriptLog: Font[0]: Arial|heavytiny|14|14 | FontWeight: 600
ScriptLog: Font[1]: Arial|heavysmall|15|15 | FontWeight: 600
ScriptLog: Font[2]: Arial|heavymedium|17|17 | FontWeight: 600
ScriptLog: Font[3]: Arial|heavylarge|19|19 | FontWeight: 600
ScriptLog: Font[4]: Arial|lighttiny|13|13 | FontWeight: 400
ScriptLog: Font[5]: Arial|lightsmall|15|15 | FontWeight: 400
ScriptLog: Font[6]: Arial|lightmedium|17|17 | FontWeight: 400
ScriptLog: Font[7]: Arial|lightlarge|19|19 | FontWeight: 400
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.133 seconds
Log: Finished precaching textures in 0.037 seconds
Log: Closed viewport
Log: All Windows Closed
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: [Dolby Voice] Client Library Destroyed
Log: Unbound to WinDrv.dll
Log: Unbound to XInterface.dll
Exit: Windows client shut down
Log: Unbound to D3D9Drv.dll
Log: Unbound to KFXGame.dll
Log: Unbound to KFXVehicles.dll
Log: (Karma): Level Karma Terminated.
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: Unbound to KFXClient.dll
Log: Garbage: objects: 44876->0; refs: 0
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 94 MByte 476 KByte 925 Bytes from HD took 4.300977 seconds (4.105977 reading, 0.195000 seeking).
Log: FileManager: 0.475999 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.231M / 3.805M
Uninitialized: Peak Memory 107.245M / 109.191M
Uninitialized: Allocs 683 Current / 522404 Total
Uninitialized: Log file closed, 04/05/11 21:25:43
I got the same error. Mat close after Mat autmation start
do anyone can use?
What's problem with mat combodia ? i'm also using win7...i press start button then nothing out...cant run the game...
Quote Originally Posted by 7002 View Post
What's problem with mat combodia ? i'm also using win7...i press start button then nothing out...cant run the game...
Hummm this is the problem we got na.

I don't know what happen, Anyone can but coz the problem on System that we using also.
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