Thumbs updBase..CaNt U CreAte SoMeThINgs ThIs CoDe..

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dBase..CaNt U CreAte SoMeThINgs ThIs CoDe..
[M.A.T.]Strides | NumVertices | PrimitiveCount
Completed Male & Female Defaults | Thrown Weapons | Male and Female addons

DEFAULT CHARACTERS and ALIENS
PHP Code:
Code:
#define Female_Default (NumVertices == 374 || NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 533 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
#define Male_Default (NumVertices == 460 || NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 574 || PrimitiveCount == 862 || PrimitiveCount == 1246) 
//Mummy and Terminator things  | did not get NumVertices cuz i was lazy 
#define Alien (PrimitiveCount == 1858 || PrimitiveCount ==1771)
MALE - MALE - MALE - MALE - MALE - MALE - MALE - MALE - MALE

Male Suit Outfit
PHP Code:
Code:
//Suit Male 
#define PMC_Y_BlackM            (NumVertices == 2669 && PrimitiveCount == 3153) 
#define SWAT_CopM            (NumVertices == 2055 && PrimitiveCount == 2418) 
#define TerminatorM            (NumVertices == 1597 && PrimitiveCount == 2148) 
#define Red_Chinese            (NumVertices == 1831 && PrimitiveCount == 2233) 
#define Dragon_Chinese        (NumVertices == 1831 && PrimitiveCount == 2233) 
#define Green_Chinese        (NumVertices == 1831 && PrimitiveCount == 2233)
Float / Elegant Male
PHP Code:
Code:
//Float/Elegant Male 
#define Float_Galaxy        (NumVertices == 644 && PrimitiveCount == 774) 
#define Elegant_Turn        (NumVertices == 962 && PrimitiveCount == 1120) 
#define Elegant_Roam        (NumVertices == 427 && PrimitiveCount == 526)
Dark Police Male
PHP Code:
Code:
//Dark Police Male 
#define Dark_SuitM    (NumVertices == 1037 && PrimitiveCount == 1172) 
#define Dark_HelmM        (NumVertices == 734 && PrimitiveCount == 743) 
#define Dark_PantsM        (NumVertices == 691 && PrimitiveCount == 726)
Desert Police Male
PHP Code:
Code:
//Desert Police Male 
#define Desert_SuitM        (NumVertices == 1037 && PrimitiveCount == 1172) 
#define Desert_HelmM        (NumVertices == 734 && PrimitiveCount == 743) 
#define Desert_PantsM    (NumVertices == 691 && PrimitiveCount == 726)
Heads Male
PHP Code:
Code:
//Heads 
#define Stylish_Mushroom    (NumVertices == 353 && PrimitiveCount == 509) 
#define Flame_Skyscraper    (NumVertices == 446 && PrimitiveCount == 522) 
#define Dark_Warrior        (NumVertices == 446 && PrimitiveCount == 522) 
#define Golden_Years        (NumVertices == 644 && PrimitiveCount == 774) 
#define Watery_Cool            (NumVertices == 701 && PrimitiveCount == 850) 
#define Ice_Wilderness        (NumVertices == 701 && PrimitiveCount == 850)
Top Male
PHP Code:
Code:
//Top 
#define Hot_Wind            (NumVertices == 837 && PrimitiveCount == 992) 
#define Leisure_Life        (NumVertices == 930 && PrimitiveCount == 1098) 
#define Snowy_Sunshine        (NumVertices == 779 && PrimitiveCount == 1004) 
#define Thunder_Tattoo        (NumVertices == 791 && PrimitiveCount == 1034) 
#define Winter_Heater        (NumVertices == 1060 && PrimitiveCount == 1330) 
#define Green_Warmth        (NumVertices == 106 && PrimitiveCount == 1330) 
#define Standup_Collar        (NumVertices == 875&& PrimitiveCount == 1038)
Bottom Male
PHP Code:
Code:
//Bottom 
#define L_Grey_Checker        (NumVertices == 630 && PrimitiveCount == 670) 
#define Blooming_Life        (NumVertices == 718 && PrimitiveCount == 720) 
#define Warm_Snow            (NumVertices == 498 && PrimitiveCount == 572) 
#define Floating_in_Wind    (NumVertices == 498 && PrimitiveCount == 572) 
#define Smart_Devil            (NumVertices == 519 && PrimitiveCount == 652)
FEMALE - FEMALE - FEMALE - FEMALE - FEMALE - FEMALE - FEMALE

Beach Female
PHP Code:
Code:
//Beach 
#define FBeach_Head     (NumVertices == 581 && PrimitiveCount == 793) 
#define FBeach_Bottom    (NumVertices == 426 && PrimitiveCount == 562) 
#define FBeach_Top         (NumVertices == 847 && PrimitiveCount == 1118)
Dark Police Female
PHP Code:
Code:
//Dark Police 
#define DP_Head     (NumVertices == 630 && PrimitiveCount == 728) 
#define DP_Bottom    (NumVertices == 570 && PrimitiveCount == 750) 
#define DP_Top    (NumVertices == 1216 && PrimitiveCount == 1230)
Desert Outfit Female
PHP Code:
Code:
//Desert 
#define Desert_Helm          (NumVertices == 630 && PrimitiveCount == 728) 
#define Desert_Bottom          (NumVertices == 570 && PrimitiveCount == 750) 
#define Desert_Top             (NumVertices == 1216 && PrimitiveCount == 1230)
Heads of Females
PHP Code:
Code:
//Heads 
#define Red_Hair_Diva         (NumVertices == 475 && PrimitiveCount == 687) 
#define Bloom_of_Youth         (NumVertices == 498 && PrimitiveCount == 692) 
#define Cool_Uniqueness         (NumVertices == 498 && PrimitiveCount == 692) 
#define Burning_Flam         (NumVertices == 498 && PrimitiveCount == 692) 
#define Hip_hopH                 (NumVertices == 372 && PrimitiveCount == 516) 
#define Fairy_Fantasy_Face     (NumVertices == 214 && PrimitiveCount == 362) 
#define Fairy_Fantasy_Hair     (NumVertices == 267 && PrimitiveCount == 278)
Tops of Females
PHP Code:
Code:
//Bottom 
#define ****y_Sweetheart    (NumVertices == 748 && PrimitiveCount == 764) 
#define Cashmere_Trousers    (NumVertices == 532 && PrimitiveCount == 690) 
#define Tamper_Force        (NumVertices == 532 && PrimitiveCount == 690) 
#define Trendy_Drancer        (NumVertices == 532 && PrimitiveCount == 690) 
#define Hip_hopB        (NumVertices == 522 && PrimitiveCount == 677) 
#define Fairy_FantasyB        (NumVertices == 611 && PrimitiveCount == 840)
Complete Suit for Females
PHP Code:
Code:
//Entire Suit 
#define PMC_Y_Black            (NumVertices == 2607 && PrimitiveCount == 3179) 
#define SWAT_Cop            (NumVertices == 2117 && PrimitiveCount == 2473) 
#define Terminator            (NumVertices == 1501 && PrimitiveCount == 2116) 
#define Red_Qi_Pao            (NumVertices == 2011 && PrimitiveCount == 2596) 
#define Purple_Qi_Pao        (NumVertices == 2011 && PrimitiveCount == 2596) 
#define Rose_Qi_Pao            (NumVertices == 2011 && PrimitiveCount == 2596)
Grenade and Thrown Weapons
PHP Code:
Code:
/**GRENADE and THROWN WEAPONS**/ 
//Grenade && Thrown 
//Cham this and see it fly towards you. 
#define Dart                    (NumVertices == 591 && PrimitiveCount == 517) 
#define CTS_Lightning_Bomb        (NumVertices == 432 && PrimitiveCount == 144) 
#define M18_Smoke                (NumVertices == 432 && PrimitiveCount == 144) 
#define Turtle_Magic_Grenade    (NumVertices == 432 && PrimitiveCount == 144) 
#define Cat_Magic_Grenade        (NumVertices == 432 && PrimitiveCount == 144) 
#define VX_Toxic_Bomb            (NumVertices == 432 && PrimitiveCount == 144) 
#define Type_82_Grenade            (NumVertices == 414 && PrimitiveCount == 138)
Organized.
Uncommented defaults have removed heads so it can go in head section.
PHP Code:
Code:
#define Female_Default (NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
#define Male_Default (NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 862 || PrimitiveCount == 1246) 
//#define Female_Default (NumVertices == 374 || NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 533 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
//#define Male_Default (NumVertices == 460 || NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 574 || PrimitiveCount == 862 || PrimitiveCount == 1246) 

#define female (Female_Default || FBeach_Bottom || FBeach_Top || DP_Bottom || DP_Top || Desert_Bottom || Desert_Top || Elegant_Beauty || Young_Memory || Pink_Lady || Witty_Temperamant || Hip_hopB || Fairy_FantasyB || ****y_Sweetheart || Cashmere_Trousers || Tamper_Force || Trendy_Drancer || Hip_hopT || Fairy_FantasyT || PMC_Y_Black || SWAT_Cop || Terminator || Red_Qi_Pao || Purple_Qi_Pao || Rose_Qi_Pao) 
#define female_head (NumVertices == 374 || PrimitiveCount == 533 || FBeach_Head || DP_Head || Desert_Helm || Red_Hair_Diva || Bloom_of_Youth || Cool_Uniqueness || Burning_Flam || Hip_hopH || Fairy_Fantasy_Face || Fairy_Fantasy_Hair) 
#define thrown (Dart || CTS_Lightning_Bomb || M18_Smoke || Turtle_Magic_Grenade || Cat_Magic_Grenade || VX_Toxic_Bomb || Type_82_Grenade) 
#define male (PMC_Y_BlackM || SWAT_CopM || TerminatorM || Red_Chinese || Dragon_Chinese || Green_Chinese || Elegant_Turn || Elegant_Roam || Dark_SuitM || Dark_PantsM || Desert_SuitM || Desert_PantsM || Hot_Wind || Leisure_Life || Snowy_Sunshine || Thunder_Tattoo || Winter_Heater || Green_Warmth || Standup_Collar || L_Grey_Checker || Blooming_Life || Warm_Snow || Floating_in_Wind || Smart_Devil) 
#define male_head (NumVertices == 460 || PrimitiveCount == 574 || Float_Galaxy || Dark_HelmM || Desert_HelmM || Stylish_Mushroom || Flame_Skyscraper || Dark_Warrior || Golden_Years || Watery_Cool || Ice_Wilderness)
CREATED BY CODE[V]
Enjoy.
Quote Originally Posted by tasya89 View Post
[M.A.T.]Strides | NumVertices | PrimitiveCount
Completed Male & Female Defaults | Thrown Weapons | Male and Female addons

DEFAULT CHARACTERS and ALIENS
PHP Code:
Code:
#define Female_Default (NumVertices == 374 || NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 533 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
#define Male_Default (NumVertices == 460 || NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 574 || PrimitiveCount == 862 || PrimitiveCount == 1246) 
//Mummy and Terminator things  | did not get NumVertices cuz i was lazy 
#define Alien (PrimitiveCount == 1858 || PrimitiveCount ==1771)
MALE - MALE - MALE - MALE - MALE - MALE - MALE - MALE - MALE

Male Suit Outfit
PHP Code:
Code:
//Suit Male 
#define PMC_Y_BlackM            (NumVertices == 2669 && PrimitiveCount == 3153) 
#define SWAT_CopM            (NumVertices == 2055 && PrimitiveCount == 2418) 
#define TerminatorM            (NumVertices == 1597 && PrimitiveCount == 2148) 
#define Red_Chinese            (NumVertices == 1831 && PrimitiveCount == 2233) 
#define Dragon_Chinese        (NumVertices == 1831 && PrimitiveCount == 2233) 
#define Green_Chinese        (NumVertices == 1831 && PrimitiveCount == 2233)
Float / Elegant Male
PHP Code:
Code:
//Float/Elegant Male 
#define Float_Galaxy        (NumVertices == 644 && PrimitiveCount == 774) 
#define Elegant_Turn        (NumVertices == 962 && PrimitiveCount == 1120) 
#define Elegant_Roam        (NumVertices == 427 && PrimitiveCount == 526)
Dark Police Male
PHP Code:
Code:
//Dark Police Male 
#define Dark_SuitM    (NumVertices == 1037 && PrimitiveCount == 1172) 
#define Dark_HelmM        (NumVertices == 734 && PrimitiveCount == 743) 
#define Dark_PantsM        (NumVertices == 691 && PrimitiveCount == 726)
Desert Police Male
PHP Code:
Code:
//Desert Police Male 
#define Desert_SuitM        (NumVertices == 1037 && PrimitiveCount == 1172) 
#define Desert_HelmM        (NumVertices == 734 && PrimitiveCount == 743) 
#define Desert_PantsM    (NumVertices == 691 && PrimitiveCount == 726)
Heads Male
PHP Code:
Code:
//Heads 
#define Stylish_Mushroom    (NumVertices == 353 && PrimitiveCount == 509) 
#define Flame_Skyscraper    (NumVertices == 446 && PrimitiveCount == 522) 
#define Dark_Warrior        (NumVertices == 446 && PrimitiveCount == 522) 
#define Golden_Years        (NumVertices == 644 && PrimitiveCount == 774) 
#define Watery_Cool            (NumVertices == 701 && PrimitiveCount == 850) 
#define Ice_Wilderness        (NumVertices == 701 && PrimitiveCount == 850)
Top Male
PHP Code:
Code:
//Top 
#define Hot_Wind            (NumVertices == 837 && PrimitiveCount == 992) 
#define Leisure_Life        (NumVertices == 930 && PrimitiveCount == 1098) 
#define Snowy_Sunshine        (NumVertices == 779 && PrimitiveCount == 1004) 
#define Thunder_Tattoo        (NumVertices == 791 && PrimitiveCount == 1034) 
#define Winter_Heater        (NumVertices == 1060 && PrimitiveCount == 1330) 
#define Green_Warmth        (NumVertices == 106 && PrimitiveCount == 1330) 
#define Standup_Collar        (NumVertices == 875&& PrimitiveCount == 1038)
Bottom Male
PHP Code:
Code:
//Bottom 
#define L_Grey_Checker        (NumVertices == 630 && PrimitiveCount == 670) 
#define Blooming_Life        (NumVertices == 718 && PrimitiveCount == 720) 
#define Warm_Snow            (NumVertices == 498 && PrimitiveCount == 572) 
#define Floating_in_Wind    (NumVertices == 498 && PrimitiveCount == 572) 
#define Smart_Devil            (NumVertices == 519 && PrimitiveCount == 652)
FEMALE - FEMALE - FEMALE - FEMALE - FEMALE - FEMALE - FEMALE

Beach Female
PHP Code:
Code:
//Beach 
#define FBeach_Head     (NumVertices == 581 && PrimitiveCount == 793) 
#define FBeach_Bottom    (NumVertices == 426 && PrimitiveCount == 562) 
#define FBeach_Top         (NumVertices == 847 && PrimitiveCount == 1118)
Dark Police Female
PHP Code:
Code:
//Dark Police 
#define DP_Head     (NumVertices == 630 && PrimitiveCount == 728) 
#define DP_Bottom    (NumVertices == 570 && PrimitiveCount == 750) 
#define DP_Top    (NumVertices == 1216 && PrimitiveCount == 1230)
Desert Outfit Female
PHP Code:
Code:
//Desert 
#define Desert_Helm          (NumVertices == 630 && PrimitiveCount == 728) 
#define Desert_Bottom          (NumVertices == 570 && PrimitiveCount == 750) 
#define Desert_Top             (NumVertices == 1216 && PrimitiveCount == 1230)
Heads of Females
PHP Code:
Code:
//Heads 
#define Red_Hair_Diva         (NumVertices == 475 && PrimitiveCount == 687) 
#define Bloom_of_Youth         (NumVertices == 498 && PrimitiveCount == 692) 
#define Cool_Uniqueness         (NumVertices == 498 && PrimitiveCount == 692) 
#define Burning_Flam         (NumVertices == 498 && PrimitiveCount == 692) 
#define Hip_hopH                 (NumVertices == 372 && PrimitiveCount == 516) 
#define Fairy_Fantasy_Face     (NumVertices == 214 && PrimitiveCount == 362) 
#define Fairy_Fantasy_Hair     (NumVertices == 267 && PrimitiveCount == 278)
Tops of Females
PHP Code:
Code:
//Bottom 
#define ****y_Sweetheart    (NumVertices == 748 && PrimitiveCount == 764) 
#define Cashmere_Trousers    (NumVertices == 532 && PrimitiveCount == 690) 
#define Tamper_Force        (NumVertices == 532 && PrimitiveCount == 690) 
#define Trendy_Drancer        (NumVertices == 532 && PrimitiveCount == 690) 
#define Hip_hopB        (NumVertices == 522 && PrimitiveCount == 677) 
#define Fairy_FantasyB        (NumVertices == 611 && PrimitiveCount == 840)
Complete Suit for Females
PHP Code:
Code:
//Entire Suit 
#define PMC_Y_Black            (NumVertices == 2607 && PrimitiveCount == 3179) 
#define SWAT_Cop            (NumVertices == 2117 && PrimitiveCount == 2473) 
#define Terminator            (NumVertices == 1501 && PrimitiveCount == 2116) 
#define Red_Qi_Pao            (NumVertices == 2011 && PrimitiveCount == 2596) 
#define Purple_Qi_Pao        (NumVertices == 2011 && PrimitiveCount == 2596) 
#define Rose_Qi_Pao            (NumVertices == 2011 && PrimitiveCount == 2596)
Grenade and Thrown Weapons
PHP Code:
Code:
/**GRENADE and THROWN WEAPONS**/ 
//Grenade && Thrown 
//Cham this and see it fly towards you. 
#define Dart                    (NumVertices == 591 && PrimitiveCount == 517) 
#define CTS_Lightning_Bomb        (NumVertices == 432 && PrimitiveCount == 144) 
#define M18_Smoke                (NumVertices == 432 && PrimitiveCount == 144) 
#define Turtle_Magic_Grenade    (NumVertices == 432 && PrimitiveCount == 144) 
#define Cat_Magic_Grenade        (NumVertices == 432 && PrimitiveCount == 144) 
#define VX_Toxic_Bomb            (NumVertices == 432 && PrimitiveCount == 144) 
#define Type_82_Grenade            (NumVertices == 414 && PrimitiveCount == 138)
Organized.
Uncommented defaults have removed heads so it can go in head section.
PHP Code:
Code:
#define Female_Default (NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
#define Male_Default (NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 862 || PrimitiveCount == 1246) 
//#define Female_Default (NumVertices == 374 || NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 533 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
//#define Male_Default (NumVertices == 460 || NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 574 || PrimitiveCount == 862 || PrimitiveCount == 1246) 

#define female (Female_Default || FBeach_Bottom || FBeach_Top || DP_Bottom || DP_Top || Desert_Bottom || Desert_Top || Elegant_Beauty || Young_Memory || Pink_Lady || Witty_Temperamant || Hip_hopB || Fairy_FantasyB || ****y_Sweetheart || Cashmere_Trousers || Tamper_Force || Trendy_Drancer || Hip_hopT || Fairy_FantasyT || PMC_Y_Black || SWAT_Cop || Terminator || Red_Qi_Pao || Purple_Qi_Pao || Rose_Qi_Pao) 
#define female_head (NumVertices == 374 || PrimitiveCount == 533 || FBeach_Head || DP_Head || Desert_Helm || Red_Hair_Diva || Bloom_of_Youth || Cool_Uniqueness || Burning_Flam || Hip_hopH || Fairy_Fantasy_Face || Fairy_Fantasy_Hair) 
#define thrown (Dart || CTS_Lightning_Bomb || M18_Smoke || Turtle_Magic_Grenade || Cat_Magic_Grenade || VX_Toxic_Bomb || Type_82_Grenade) 
#define male (PMC_Y_BlackM || SWAT_CopM || TerminatorM || Red_Chinese || Dragon_Chinese || Green_Chinese || Elegant_Turn || Elegant_Roam || Dark_SuitM || Dark_PantsM || Desert_SuitM || Desert_PantsM || Hot_Wind || Leisure_Life || Snowy_Sunshine || Thunder_Tattoo || Winter_Heater || Green_Warmth || Standup_Collar || L_Grey_Checker || Blooming_Life || Warm_Snow || Floating_in_Wind || Smart_Devil) 
#define male_head (NumVertices == 460 || PrimitiveCount == 574 || Float_Galaxy || Dark_HelmM || Desert_HelmM || Stylish_Mushroom || Flame_Skyscraper || Dark_Warrior || Golden_Years || Watery_Cool || Ice_Wilderness)
CREATED BY CODE[V]
Enjoy.
@tasya89 thank you 4 share this code.....
To Mr JaBuuTy671
Quote Originally Posted by tasya89 View Post
[M.A.T.]Strides | NumVertices | PrimitiveCount
Completed Male & Female Defaults | Thrown Weapons | Male and Female addons

DEFAULT CHARACTERS and ALIENS
PHP Code:
Code:
#define Female_Default (NumVertices == 374 || NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 533 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
#define Male_Default (NumVertices == 460 || NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 574 || PrimitiveCount == 862 || PrimitiveCount == 1246) 
//Mummy and Terminator things  | did not get NumVertices cuz i was lazy 
#define Alien (PrimitiveCount == 1858 || PrimitiveCount ==1771)
MALE - MALE - MALE - MALE - MALE - MALE - MALE - MALE - MALE

Male Suit Outfit
PHP Code:
Code:
//Suit Male 
#define PMC_Y_BlackM            (NumVertices == 2669 && PrimitiveCount == 3153) 
#define SWAT_CopM            (NumVertices == 2055 && PrimitiveCount == 2418) 
#define TerminatorM            (NumVertices == 1597 && PrimitiveCount == 2148) 
#define Red_Chinese            (NumVertices == 1831 && PrimitiveCount == 2233) 
#define Dragon_Chinese        (NumVertices == 1831 && PrimitiveCount == 2233) 
#define Green_Chinese        (NumVertices == 1831 && PrimitiveCount == 2233)
Float / Elegant Male
PHP Code:
Code:
//Float/Elegant Male 
#define Float_Galaxy        (NumVertices == 644 && PrimitiveCount == 774) 
#define Elegant_Turn        (NumVertices == 962 && PrimitiveCount == 1120) 
#define Elegant_Roam        (NumVertices == 427 && PrimitiveCount == 526)
Dark Police Male
PHP Code:
Code:
//Dark Police Male 
#define Dark_SuitM    (NumVertices == 1037 && PrimitiveCount == 1172) 
#define Dark_HelmM        (NumVertices == 734 && PrimitiveCount == 743) 
#define Dark_PantsM        (NumVertices == 691 && PrimitiveCount == 726)
Desert Police Male
PHP Code:
Code:
//Desert Police Male 
#define Desert_SuitM        (NumVertices == 1037 && PrimitiveCount == 1172) 
#define Desert_HelmM        (NumVertices == 734 && PrimitiveCount == 743) 
#define Desert_PantsM    (NumVertices == 691 && PrimitiveCount == 726)
Heads Male
PHP Code:
Code:
//Heads 
#define Stylish_Mushroom    (NumVertices == 353 && PrimitiveCount == 509) 
#define Flame_Skyscraper    (NumVertices == 446 && PrimitiveCount == 522) 
#define Dark_Warrior        (NumVertices == 446 && PrimitiveCount == 522) 
#define Golden_Years        (NumVertices == 644 && PrimitiveCount == 774) 
#define Watery_Cool            (NumVertices == 701 && PrimitiveCount == 850) 
#define Ice_Wilderness        (NumVertices == 701 && PrimitiveCount == 850)
Top Male
PHP Code:
Code:
//Top 
#define Hot_Wind            (NumVertices == 837 && PrimitiveCount == 992) 
#define Leisure_Life        (NumVertices == 930 && PrimitiveCount == 1098) 
#define Snowy_Sunshine        (NumVertices == 779 && PrimitiveCount == 1004) 
#define Thunder_Tattoo        (NumVertices == 791 && PrimitiveCount == 1034) 
#define Winter_Heater        (NumVertices == 1060 && PrimitiveCount == 1330) 
#define Green_Warmth        (NumVertices == 106 && PrimitiveCount == 1330) 
#define Standup_Collar        (NumVertices == 875&& PrimitiveCount == 1038)
Bottom Male
PHP Code:
Code:
//Bottom 
#define L_Grey_Checker        (NumVertices == 630 && PrimitiveCount == 670) 
#define Blooming_Life        (NumVertices == 718 && PrimitiveCount == 720) 
#define Warm_Snow            (NumVertices == 498 && PrimitiveCount == 572) 
#define Floating_in_Wind    (NumVertices == 498 && PrimitiveCount == 572) 
#define Smart_Devil            (NumVertices == 519 && PrimitiveCount == 652)
FEMALE - FEMALE - FEMALE - FEMALE - FEMALE - FEMALE - FEMALE

Beach Female
PHP Code:
Code:
//Beach 
#define FBeach_Head     (NumVertices == 581 && PrimitiveCount == 793) 
#define FBeach_Bottom    (NumVertices == 426 && PrimitiveCount == 562) 
#define FBeach_Top         (NumVertices == 847 && PrimitiveCount == 1118)
Dark Police Female
PHP Code:
Code:
//Dark Police 
#define DP_Head     (NumVertices == 630 && PrimitiveCount == 728) 
#define DP_Bottom    (NumVertices == 570 && PrimitiveCount == 750) 
#define DP_Top    (NumVertices == 1216 && PrimitiveCount == 1230)
Desert Outfit Female
PHP Code:
Code:
//Desert 
#define Desert_Helm          (NumVertices == 630 && PrimitiveCount == 728) 
#define Desert_Bottom          (NumVertices == 570 && PrimitiveCount == 750) 
#define Desert_Top             (NumVertices == 1216 && PrimitiveCount == 1230)
Heads of Females
PHP Code:
Code:
//Heads 
#define Red_Hair_Diva         (NumVertices == 475 && PrimitiveCount == 687) 
#define Bloom_of_Youth         (NumVertices == 498 && PrimitiveCount == 692) 
#define Cool_Uniqueness         (NumVertices == 498 && PrimitiveCount == 692) 
#define Burning_Flam         (NumVertices == 498 && PrimitiveCount == 692) 
#define Hip_hopH                 (NumVertices == 372 && PrimitiveCount == 516) 
#define Fairy_Fantasy_Face     (NumVertices == 214 && PrimitiveCount == 362) 
#define Fairy_Fantasy_Hair     (NumVertices == 267 && PrimitiveCount == 278)
Tops of Females
PHP Code:
Code:
//Bottom 
#define ****y_Sweetheart    (NumVertices == 748 && PrimitiveCount == 764) 
#define Cashmere_Trousers    (NumVertices == 532 && PrimitiveCount == 690) 
#define Tamper_Force        (NumVertices == 532 && PrimitiveCount == 690) 
#define Trendy_Drancer        (NumVertices == 532 && PrimitiveCount == 690) 
#define Hip_hopB        (NumVertices == 522 && PrimitiveCount == 677) 
#define Fairy_FantasyB        (NumVertices == 611 && PrimitiveCount == 840)
Complete Suit for Females
PHP Code:
Code:
//Entire Suit 
#define PMC_Y_Black            (NumVertices == 2607 && PrimitiveCount == 3179) 
#define SWAT_Cop            (NumVertices == 2117 && PrimitiveCount == 2473) 
#define Terminator            (NumVertices == 1501 && PrimitiveCount == 2116) 
#define Red_Qi_Pao            (NumVertices == 2011 && PrimitiveCount == 2596) 
#define Purple_Qi_Pao        (NumVertices == 2011 && PrimitiveCount == 2596) 
#define Rose_Qi_Pao            (NumVertices == 2011 && PrimitiveCount == 2596)
Grenade and Thrown Weapons
PHP Code:
Code:
/**GRENADE and THROWN WEAPONS**/ 
//Grenade && Thrown 
//Cham this and see it fly towards you. 
#define Dart                    (NumVertices == 591 && PrimitiveCount == 517) 
#define CTS_Lightning_Bomb        (NumVertices == 432 && PrimitiveCount == 144) 
#define M18_Smoke                (NumVertices == 432 && PrimitiveCount == 144) 
#define Turtle_Magic_Grenade    (NumVertices == 432 && PrimitiveCount == 144) 
#define Cat_Magic_Grenade        (NumVertices == 432 && PrimitiveCount == 144) 
#define VX_Toxic_Bomb            (NumVertices == 432 && PrimitiveCount == 144) 
#define Type_82_Grenade            (NumVertices == 414 && PrimitiveCount == 138)
Organized.
Uncommented defaults have removed heads so it can go in head section.
PHP Code:
Code:
#define Female_Default (NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
#define Male_Default (NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 862 || PrimitiveCount == 1246) 
//#define Female_Default (NumVertices == 374 || NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 533 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
//#define Male_Default (NumVertices == 460 || NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 574 || PrimitiveCount == 862 || PrimitiveCount == 1246) 

#define female (Female_Default || FBeach_Bottom || FBeach_Top || DP_Bottom || DP_Top || Desert_Bottom || Desert_Top || Elegant_Beauty || Young_Memory || Pink_Lady || Witty_Temperamant || Hip_hopB || Fairy_FantasyB || ****y_Sweetheart || Cashmere_Trousers || Tamper_Force || Trendy_Drancer || Hip_hopT || Fairy_FantasyT || PMC_Y_Black || SWAT_Cop || Terminator || Red_Qi_Pao || Purple_Qi_Pao || Rose_Qi_Pao) 
#define female_head (NumVertices == 374 || PrimitiveCount == 533 || FBeach_Head || DP_Head || Desert_Helm || Red_Hair_Diva || Bloom_of_Youth || Cool_Uniqueness || Burning_Flam || Hip_hopH || Fairy_Fantasy_Face || Fairy_Fantasy_Hair) 
#define thrown (Dart || CTS_Lightning_Bomb || M18_Smoke || Turtle_Magic_Grenade || Cat_Magic_Grenade || VX_Toxic_Bomb || Type_82_Grenade) 
#define male (PMC_Y_BlackM || SWAT_CopM || TerminatorM || Red_Chinese || Dragon_Chinese || Green_Chinese || Elegant_Turn || Elegant_Roam || Dark_SuitM || Dark_PantsM || Desert_SuitM || Desert_PantsM || Hot_Wind || Leisure_Life || Snowy_Sunshine || Thunder_Tattoo || Winter_Heater || Green_Warmth || Standup_Collar || L_Grey_Checker || Blooming_Life || Warm_Snow || Floating_in_Wind || Smart_Devil) 
#define male_head (NumVertices == 460 || PrimitiveCount == 574 || Float_Galaxy || Dark_HelmM || Desert_HelmM || Stylish_Mushroom || Flame_Skyscraper || Dark_Warrior || Golden_Years || Watery_Cool || Ice_Wilderness)
CREATED BY CODE[V]
Enjoy.
Mr JaBuuTy671...cant u create some things this code....?Or cAnT U crEaTe A NeW HaCk....?
Since I do not understand codes, I cannot comment. Why two Tasya 88 and 89?
Quote Originally Posted by sosminiso View Post
Since I do not understand codes, I cannot comment. Why two Tasya 88 and 89?
this code C++...cant u create this code?....i dont know....
Quote Originally Posted by tasya89 View Post


this code C++...cant u create this code?....i dont know....
Sorry dear, I have no idea of C++ at all.
Need Python Format.
Quote Originally Posted by tasya89 View Post


this code C++...cant u create this code?....i dont know....
I Not So Pro In The C++ Format, If You Give Python Format, Maybe I Can Know or DBased Maybe Use It For Hack.
Quote Originally Posted by tasya89 View Post


this code C++...cant u create this code?....i dont know....
Id say probably not...because the code is already been used in D X TGAMING,and since d x tgaming was one of the first VIP hackers in Mat i don't think it can help,some of this codes might work if tempered with them the right way... just a change in the script codes and it might work... idk,mayb
Wait dBased to applied this code.
sorry all, I do not know what's the point of this.

because I was newbie
my dear tasya.. i know this codes.. this were from *** CodeV from d x t g a m i n g . c o m
lol id help with the hacks except for the simple fact i lost my visual basics c++ so its useless for me to help
thank you for posting it
Quote Originally Posted by tasya89 View Post
[M.A.T.]Strides | NumVertices | PrimitiveCount
Completed Male & Female Defaults | Thrown Weapons | Male and Female addons

DEFAULT CHARACTERS and ALIENS
PHP Code:
Code:
#define Female_Default (NumVertices == 374 || NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 533 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
#define Male_Default (NumVertices == 460 || NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 574 || PrimitiveCount == 862 || PrimitiveCount == 1246) 
//Mummy and Terminator things  | did not get NumVertices cuz i was lazy 
#define Alien (PrimitiveCount == 1858 || PrimitiveCount ==1771)
MALE - MALE - MALE - MALE - MALE - MALE - MALE - MALE - MALE

Male Suit Outfit
PHP Code:
Code:
//Suit Male 
#define PMC_Y_BlackM            (NumVertices == 2669 && PrimitiveCount == 3153) 
#define SWAT_CopM            (NumVertices == 2055 && PrimitiveCount == 2418) 
#define TerminatorM            (NumVertices == 1597 && PrimitiveCount == 2148) 
#define Red_Chinese            (NumVertices == 1831 && PrimitiveCount == 2233) 
#define Dragon_Chinese        (NumVertices == 1831 && PrimitiveCount == 2233) 
#define Green_Chinese        (NumVertices == 1831 && PrimitiveCount == 2233)
Float / Elegant Male
PHP Code:
Code:
//Float/Elegant Male 
#define Float_Galaxy        (NumVertices == 644 && PrimitiveCount == 774) 
#define Elegant_Turn        (NumVertices == 962 && PrimitiveCount == 1120) 
#define Elegant_Roam        (NumVertices == 427 && PrimitiveCount == 526)
Dark Police Male
PHP Code:
Code:
//Dark Police Male 
#define Dark_SuitM    (NumVertices == 1037 && PrimitiveCount == 1172) 
#define Dark_HelmM        (NumVertices == 734 && PrimitiveCount == 743) 
#define Dark_PantsM        (NumVertices == 691 && PrimitiveCount == 726)
Desert Police Male
PHP Code:
Code:
//Desert Police Male 
#define Desert_SuitM        (NumVertices == 1037 && PrimitiveCount == 1172) 
#define Desert_HelmM        (NumVertices == 734 && PrimitiveCount == 743) 
#define Desert_PantsM    (NumVertices == 691 && PrimitiveCount == 726)
Heads Male
PHP Code:
Code:
//Heads 
#define Stylish_Mushroom    (NumVertices == 353 && PrimitiveCount == 509) 
#define Flame_Skyscraper    (NumVertices == 446 && PrimitiveCount == 522) 
#define Dark_Warrior        (NumVertices == 446 && PrimitiveCount == 522) 
#define Golden_Years        (NumVertices == 644 && PrimitiveCount == 774) 
#define Watery_Cool            (NumVertices == 701 && PrimitiveCount == 850) 
#define Ice_Wilderness        (NumVertices == 701 && PrimitiveCount == 850)
Top Male
PHP Code:
Code:
//Top 
#define Hot_Wind            (NumVertices == 837 && PrimitiveCount == 992) 
#define Leisure_Life        (NumVertices == 930 && PrimitiveCount == 1098) 
#define Snowy_Sunshine        (NumVertices == 779 && PrimitiveCount == 1004) 
#define Thunder_Tattoo        (NumVertices == 791 && PrimitiveCount == 1034) 
#define Winter_Heater        (NumVertices == 1060 && PrimitiveCount == 1330) 
#define Green_Warmth        (NumVertices == 106 && PrimitiveCount == 1330) 
#define Standup_Collar        (NumVertices == 875&& PrimitiveCount == 1038)
Bottom Male
PHP Code:
Code:
//Bottom 
#define L_Grey_Checker        (NumVertices == 630 && PrimitiveCount == 670) 
#define Blooming_Life        (NumVertices == 718 && PrimitiveCount == 720) 
#define Warm_Snow            (NumVertices == 498 && PrimitiveCount == 572) 
#define Floating_in_Wind    (NumVertices == 498 && PrimitiveCount == 572) 
#define Smart_Devil            (NumVertices == 519 && PrimitiveCount == 652)
FEMALE - FEMALE - FEMALE - FEMALE - FEMALE - FEMALE - FEMALE

Beach Female
PHP Code:
Code:
//Beach 
#define FBeach_Head     (NumVertices == 581 && PrimitiveCount == 793) 
#define FBeach_Bottom    (NumVertices == 426 && PrimitiveCount == 562) 
#define FBeach_Top         (NumVertices == 847 && PrimitiveCount == 1118)
Dark Police Female
PHP Code:
Code:
//Dark Police 
#define DP_Head     (NumVertices == 630 && PrimitiveCount == 728) 
#define DP_Bottom    (NumVertices == 570 && PrimitiveCount == 750) 
#define DP_Top    (NumVertices == 1216 && PrimitiveCount == 1230)
Desert Outfit Female
PHP Code:
Code:
//Desert 
#define Desert_Helm          (NumVertices == 630 && PrimitiveCount == 728) 
#define Desert_Bottom          (NumVertices == 570 && PrimitiveCount == 750) 
#define Desert_Top             (NumVertices == 1216 && PrimitiveCount == 1230)
Heads of Females
PHP Code:
Code:
//Heads 
#define Red_Hair_Diva         (NumVertices == 475 && PrimitiveCount == 687) 
#define Bloom_of_Youth         (NumVertices == 498 && PrimitiveCount == 692) 
#define Cool_Uniqueness         (NumVertices == 498 && PrimitiveCount == 692) 
#define Burning_Flam         (NumVertices == 498 && PrimitiveCount == 692) 
#define Hip_hopH                 (NumVertices == 372 && PrimitiveCount == 516) 
#define Fairy_Fantasy_Face     (NumVertices == 214 && PrimitiveCount == 362) 
#define Fairy_Fantasy_Hair     (NumVertices == 267 && PrimitiveCount == 278)
Tops of Females
PHP Code:
Code:
//Bottom 
#define ****y_Sweetheart    (NumVertices == 748 && PrimitiveCount == 764) 
#define Cashmere_Trousers    (NumVertices == 532 && PrimitiveCount == 690) 
#define Tamper_Force        (NumVertices == 532 && PrimitiveCount == 690) 
#define Trendy_Drancer        (NumVertices == 532 && PrimitiveCount == 690) 
#define Hip_hopB        (NumVertices == 522 && PrimitiveCount == 677) 
#define Fairy_FantasyB        (NumVertices == 611 && PrimitiveCount == 840)
Complete Suit for Females
PHP Code:
Code:
//Entire Suit 
#define PMC_Y_Black            (NumVertices == 2607 && PrimitiveCount == 3179) 
#define SWAT_Cop            (NumVertices == 2117 && PrimitiveCount == 2473) 
#define Terminator            (NumVertices == 1501 && PrimitiveCount == 2116) 
#define Red_Qi_Pao            (NumVertices == 2011 && PrimitiveCount == 2596) 
#define Purple_Qi_Pao        (NumVertices == 2011 && PrimitiveCount == 2596) 
#define Rose_Qi_Pao            (NumVertices == 2011 && PrimitiveCount == 2596)
Grenade and Thrown Weapons
PHP Code:
Code:
/**GRENADE and THROWN WEAPONS**/ 
//Grenade && Thrown 
//Cham this and see it fly towards you. 
#define Dart                    (NumVertices == 591 && PrimitiveCount == 517) 
#define CTS_Lightning_Bomb        (NumVertices == 432 && PrimitiveCount == 144) 
#define M18_Smoke                (NumVertices == 432 && PrimitiveCount == 144) 
#define Turtle_Magic_Grenade    (NumVertices == 432 && PrimitiveCount == 144) 
#define Cat_Magic_Grenade        (NumVertices == 432 && PrimitiveCount == 144) 
#define VX_Toxic_Bomb            (NumVertices == 432 && PrimitiveCount == 144) 
#define Type_82_Grenade            (NumVertices == 414 && PrimitiveCount == 138)
Organized.
Uncommented defaults have removed heads so it can go in head section.
PHP Code:
Code:
#define Female_Default (NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
#define Male_Default (NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 862 || PrimitiveCount == 1246) 
//#define Female_Default (NumVertices == 374 || NumVertices == 841 || NumVertices == 1101 || PrimitiveCount == 533 || PrimitiveCount == 834 || PrimitiveCount == 1164) 
//#define Male_Default (NumVertices == 460 || NumVertices == 871 || NumVertices == 1281 || PrimitiveCount == 574 || PrimitiveCount == 862 || PrimitiveCount == 1246) 

#define female (Female_Default || FBeach_Bottom || FBeach_Top || DP_Bottom || DP_Top || Desert_Bottom || Desert_Top || Elegant_Beauty || Young_Memory || Pink_Lady || Witty_Temperamant || Hip_hopB || Fairy_FantasyB || ****y_Sweetheart || Cashmere_Trousers || Tamper_Force || Trendy_Drancer || Hip_hopT || Fairy_FantasyT || PMC_Y_Black || SWAT_Cop || Terminator || Red_Qi_Pao || Purple_Qi_Pao || Rose_Qi_Pao) 
#define female_head (NumVertices == 374 || PrimitiveCount == 533 || FBeach_Head || DP_Head || Desert_Helm || Red_Hair_Diva || Bloom_of_Youth || Cool_Uniqueness || Burning_Flam || Hip_hopH || Fairy_Fantasy_Face || Fairy_Fantasy_Hair) 
#define thrown (Dart || CTS_Lightning_Bomb || M18_Smoke || Turtle_Magic_Grenade || Cat_Magic_Grenade || VX_Toxic_Bomb || Type_82_Grenade) 
#define male (PMC_Y_BlackM || SWAT_CopM || TerminatorM || Red_Chinese || Dragon_Chinese || Green_Chinese || Elegant_Turn || Elegant_Roam || Dark_SuitM || Dark_PantsM || Desert_SuitM || Desert_PantsM || Hot_Wind || Leisure_Life || Snowy_Sunshine || Thunder_Tattoo || Winter_Heater || Green_Warmth || Standup_Collar || L_Grey_Checker || Blooming_Life || Warm_Snow || Floating_in_Wind || Smart_Devil) 
#define male_head (NumVertices == 460 || PrimitiveCount == 574 || Float_Galaxy || Dark_HelmM || Desert_HelmM || Stylish_Mushroom || Flame_Skyscraper || Dark_Warrior || Golden_Years || Watery_Cool || Ice_Wilderness)
CREATED BY CODE[V]
Enjoy.
thanx for code ima edit it a lil tho.
Quote Originally Posted by DoOdlEB0B HakPaNts View Post
thanx for code ima edit it a lil tho.
Do you know how to chage it the right way
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