PostExplain how this works...

Posts 16 of 6 · Page 1 of 1
Explain how this works...
case 1:
case 2:
case 3:
case 4:
case 5:
How does this works, what does it mean?
well i can tell you if it is for killstreaks (check my killstreaks mod) it defines the number of kills you need to get a killstreak for example

case10 nukegun so you get nukegun at 10 kills see what i mean?
it kinda defines the number of kills deaths... you need to get stuff in the thread hope i helped (=

oh btw your internet sucks
Alright thanks
case?? wuuuut ? u mean class?
Quote Originally Posted by SoWhat View Post
case?? wuuuut ? u mean class?
No he meant "case"

as in

Code:
Randomint(2)
{

case 0: //hax
break;

case 1:
//lololol.
break:

case 2:
//Trollool
break:
}
Quote Originally Posted by EpicPlayer View Post
No he meant "case"

as in

Code:
Randomint(2)
{

case 0: //hax
break;

case 1:
//lololol.
break:

case 2:
//Trollool
break:
}
ehhh ok will do like i understand
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