Since everyone knows both of them(or atleast tried it) you all know some pros and contras for both of them.
/discuss
It's obvious it's udk > unity all the way. period.
Well, UDK doesn't make you pay tons to use its full features plus it is much more powerful. However, that power comes at the cost of a heavy learning curve. If you can master it though, UDK is definitely the way to go.
Game engines are like Microsoft Office programs. It takes me a few hours to master them all.
Originally Posted by Parade
Game engines are like Microsoft Office programs. It takes me a few hours to master them all.
Took me 38 seconds
Bitch get on my level
Originally Posted by CrustyObama
Took me 38 seconds
Bitch get on my level
I guess it took 38 seconds to learn the user interface.
Originally Posted by Parade
Game engines are like Microsoft Office programs. It takes me a few hours to master them all.
/fp really?
Originally Posted by Dave84311
/fp really?
I really got to know slang and abbreviations..
Originally Posted by Parade
I really got to know slang and abbreviations..
/fp = facepalm
I suck at coding and learned unity3d move script in two days
I'm working with udk and its fairly easy,unity is somehwat,what i all a bitch,i hate it,it suks,i would rather fucking kill my self
As for now here is a picture of a simple room plus Weapon and ive used Diffuse,Spec,and normal mappings for the texture to make them look better
Pretty nice, gotta learn how to do this. Can sb PM me with some tuts? xD Nah just kiddin, I am gonna search later. Nice job anyway!
Originally Posted by Mokou-Sama
Pretty nice, gotta learn how to do this. Can sb PM me with some tuts? xD Nah just kiddin, I am gonna search later. Nice job anyway!
ohh,me? umm thxs if you were saying to me,but if yuh want i ould help yah! (: