I've never done this before but that should help..
But you caann.... Handle pixels in Assembly level.
It'll probably be slower in ASM. Not because the calls are slower (or faster - they're the same speed), but because your code will most likely be less optimised.
Originally Posted by freedompeace
It'll probably be slower in ASM. Not because the calls are slower (or faster - they're the same speed), but because your code will most likely be less optimised.
The call itself and the language doesn't change the language the function was written in.
Originally Posted by Void
The call itself and the language doesn't change the language the function was written in.
That's what I said?
Originally Posted by freedompeace
That's what I said?
You said his level of skill in assembly won't match up to a C++ compiler's optimization. Or so I think that's what you said.