SolvedAlpha Channels (Sorry if I Spelled Wrong)

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Alpha Channels (Sorry if I Spelled Wrong)
Hey, I am a noob in texture.
So I wonder.
What is the alpha channel for.
And, how or why should I make/edit it.


I guess there is more wondering this.
(Yeh, I forgot the search thing here but...)
when you are making a scope you use the alpha channel to tell the game what is gonna be visable and invisable. and when you make guns you use it to make shine kinda thing, fx if you are making a gold/silver then its very important to use alpha
Quote Originally Posted by IYIagnus View Post
when you are making a scope you use the alpha channel to tell the game what is gonna be visable and invisable. and when you make guns you use it to make shine kinda thing, fx if you are making a gold/silver then its very important to use alpha
So more, alpha in guns are better.

Do I color it or what do I with it?


Thanks for answer anyway
Quote Originally Posted by Jorndel View Post
So more, alpha in guns are better.

Do I color it or what do I with it?


Thanks for answer anyway
on guns, the lighter, the more shine but you should only use alpha on spec files and scopes
Simple, alpha is in range from white to black
the darker(totally black) = invisible
the brighter(totally white) visible

so making it gray would make it semi transparent.
On the color-map file (col file) the alpha is used for the camo positioning, using what @XiTiX the camo can be visible on some parts of the weapon.
offtopic: anyone tried to make a camo with alpha layer? that would be soper useful for creating th Pack a Punch camo from black ops
/moved to help.
Posts 18 of 8 · Page 1 of 1
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