NoBugDamage Source

Posts 1–9 of 9 · Page 1 of 1
NoBugDamage Source
i wanna share the NoBugDamage Source. The most of the coders already know it. but for the beginners its a good feature.

NoBugDamage = No Damage if you into a Box(Glitch)
Code:
 NoDamageZone 0x2DDEC4
PlayerPtr 0x32B0E8
Code:
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
Code:
void hax(bool bugdmg)
{
   if(bugdmg)
 {
   DWORD PlayerPtr = *(DWORD*)(CShell+0x32B0E8); 
   if(PlayerPtr!= 0) //not needed
{
  *(float*)(CShell+0x2DDEC4) = 0;
}
else return;
 }
else return;
}
u don't have to use player pointer
and i think that u use the addy that i Released

u can just use this

Code:
if(bugdmg)
{
*(float*)(CShell+0x2DDEC4) = 0;
}
what is that loop :S for(int i = 0;i<73;i++)
Nice release. will help people if they want it in their code.
hmmm why you all give out sources? why? would you like that crossfire patch all that things? if yes, then continue releasing sources and help people to leech youre codes !!!
Quote Originally Posted by Code[VB] View Post
hmmm why you all give out sources? why? would you like that crossfire patch all that things? if yes, then continue releasing sources and help people to leech youre codes !!!
Agree .
give me G-Force sign

want to use it (not gonna pretend im on the group, just gonna be a follower)
you used the STW Source from fallen right? xD
thats waht i wanted to say royku
Posts 1–9 of 9 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?