a yea here's the source code:
#include <Misc.au3>
Dim $console = "Pub Console by Hell_Demon & Nicdel[US Version]"
Func sendCommand($command)
winactivate($console)
send($command)
send("{ENTER}")
winactivate("Vindictus")
endfunc
while True
if _IsPressed("30") Then;0
sendCommand("changemap_to_current_random_sector")
elseif _IsPressed("31") Then;1
sendCommand("")
elseif _IsPressed("32") Then;2
sendCommand("")
elseif _IsPressed("33") Then;3
sendCommand("")
elseif _IsPressed("34") Then;4
sendCommand("")
elseif _IsPressed("35") Then;5
sendCommand("")
elseif _IsPressed("36") Then;6
sendCommand("")
elseif _IsPressed("37") Then;7
sendCommand("cc_set_sub_weapon javelin_lvl2 999")
elseif _IsPressed("38") Then;8
sendCommand("cc_set_sub_weapon mining_bomb 999")
elseif _IsPressed("39") Then;9
sendCommand("")
elseif _IsPressed("70") Then;F1
sendCommand("")
elseif _IsPressed("71") Then;F2
sendCommand("")
elseif _IsPressed("72") Then;F3
sendCommand("sk_plr_fiona_stamina_fast_restoration _time_condition -1")
elseif _IsPressed("73") Then;F4
sendCommand("")
elseif _IsPressed("74") Then;F5
sendCommand("campfire_repair")
elseif _IsPressed("75") Then;F6
sendCommand("")
elseif _IsPressed("76") Then;F7
sendCommand("cc_change_figure_height 0.1")
elseif _IsPressed("77") Then;F8
sendCommand("cc_change_figure_height 0.9")
elseif _IsPressed("78") Then;F9
sendCommand("host_timescale 10")
elseif _IsPressed("79") Then;F10
sendCommand("")
elseif _IsPressed("7A") Then;F11
sendCommand("dye_craft_time_sec 0.1")
elseif _IsPressed("7B") Then;F12
sendCommand("host_timescale 1")
elseif _IsPressed("60") Then;Numpad 0
sendCommand("")
elseif _IsPressed("61") Then;Numpad 1
sendCommand("")
elseif _IsPressed("62") Then;Numpad 2
sendCommand("")
elseif _IsPressed("63") Then;Numpad 3
sendCommand("current_combat_difficulty 1")
elseif _IsPressed("64") Then;Numpad 4
sendCommand("blacksmith_craft_time_sec 0.1")
elseif _IsPressed("65") Then;Numpad 5
sendCommand("")
elseif _IsPressed("66") Then;Numpad 6
sendCommand("cc_set_sub_weapon handbomb_lvl2 999")
elseif _IsPressed("67") Then;Numpad 7
sendCommand("cc_set_sub_weapon sticky_bomb_lvl1 999")
elseif _IsPressed("68") Then;Numpad 8
sendCommand("host_timescale 0.1")
elseif _IsPressed("69") Then;Numpad 9
sendCommand("host_timescale 1.5")
elseif _IsPressed("6A") Then;Numpad multiply
sendCommand("")
elseif _IsPressed("6B") Then;Numpad add
sendCommand("")
elseif _IsPressed("6C") Then;Numpad seperator
sendCommand("")
elseif _IsPressed("6D") Then;Numpad subtract
sendCommand("cc_set_sub_weapon javelin_piercing_catacomb 999")
elseif _IsPressed("6E") Then;Numpad decimal point
sendCommand("")
elseif _IsPressed("6F") Then;Numpad divide
sendCommand("")
elseif _IsPressed("21") Then;Page up
sendCommand("cc_enter_rochest_from_colhen")
elseif _IsPressed("22") Then;Page down
sendCommand("")
elseif _IsPressed("23") Then;End
sendCommand("")
elseif _IsPressed("24") Then;Home
sendCommand("cc_enter_colhen_from_rochest")
endif
sleep(100)
WEnd
yup it is basically a little gremlin switching windows and typing in your commands ultra fast then switching back, uh I guess a good thing is you can bind the commands to whichever buttons you want?
anyways this is kind of for use while the binds get fixed