byte finding

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byte finding
I need to update my bypass.

I dumped EHSvc.dll and opened in IDA Pro.
I searched the addy then looked at it in hex view.
How do I know what is the bytes?
The guy is just trying to code. If you can't help him dont flame his threads.
Quote Originally Posted by barcoder View Post
I need to update my bypass.

I dumped EHSvc.dll and opened in IDA Pro.
I searched the addy then looked at it in hex view.
How do I know what is the bytes?
if you mark an addy > go to hex view > thats the off byte
but since EHSvc is mostly asm it will work with the offbyte & onbyte
and he explains it wrong..

everything is asm when viewed in ollydbg or ida..

its the closest thing to machine language(0 and 1)..

Plus, why help this dude updating his leeched bypass. Because if HE made it, he knows how to use ida/ollydgb and so knows how to work with bytes..
Quote Originally Posted by Chuck Norris View Post
and he explains it wrong..

everything is asm when viewed in ollydbg or ida..

its the closest thing to machine language(0 and 1)..

Plus, why help this dude updating his leeched bypass. Because if HE made it, he knows how to use ida/ollydgb and so knows how to work with bytes..
about the mostly asm part?
i meant this
Code:
___:0049F82B                 call    sub_49F5C3
0049F82B is the asm addie
Quote Originally Posted by AeroMan View Post
about the mostly asm part?
i meant this
Code:
___:0049F82B                 call    sub_49F5C3
0049F82B is the asm addie

sub_49F5C3 is also an addie. Its an addie(pointer) to a function

the function is on 0x0049F5C3..

And i know im not helping, but did you realy make the bypass yourself? That would be good work since you dont even know how bytes work..
Quote Originally Posted by Chuck Norris View Post
sub_49F5C3 is also an addie. Its an addie(pointer) to a function

the function is on 0x0049F5C3..

And i know im not helping, but did you realy make the bypass yourself? That would be good work since you dont even know how bytes work..
i did not?
Quote Originally Posted by AeroMan View Post
i did not?
i was talking abou the OP/TS..
Chuck = No Help
Lmao you wouldn't need the off bytes in a bypass unless you're planning on disabling it in which case whats the point of having it? xD To get the correct bytes find the pointers that call detection functions, look at the actual function and choose the best opcodes to counter it. In turn, disabling the function. You might want to look up assembler opcodes lol. Most addies posted or found can just be NOP'ed or Jmp'ed or Returned.
Quote Originally Posted by Zithium View Post
Lmao you wouldn't need the off bytes in a bypass unless you're planning on disabling it in which case whats the point of having it? xD To get the correct bytes find the pointers that call detection functions, look at the actual function and choose the best opcodes to counter it. In turn, disabling the function. You might want to look up assembler opcodes lol. Most addies posted or found can just be NOP'ed or Jmp'ed or Returned.
Correct but it still not simple some addies need call and others mov and jump you know ther is more than 2 way for evryone of them .
Quote Originally Posted by Zithium View Post
Lmao you wouldn't need the off bytes in a bypass unless you're planning on disabling it in which case whats the point of having it? xD To get the correct bytes find the pointers that call detection functions, look at the actual function and choose the best opcodes to counter it. In turn, disabling the function. You might want to look up assembler opcodes lol. Most addies posted or found can just be NOP'ed or Jmp'ed or Returned.
agreed, no point in off bytes for a bypass
He need help not people flaming each other o_0
Quote Originally Posted by nielshetschaap View Post
He need help not people flaming each other o_0
He is a noob..
No one can help him
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