Some Addies

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Some Addies
Thank me if used please :P
Found with my new addy logger:


#define Addr_PlayerPointer 0x009D8AF0
#define Addr_ServerPointer 0x009D8A8C
#define Addr_DevicePointer 0x0083E04C
#define Addr_UserPointer 0x009D8A8C
#define Addr_WeaponPointer 0x0089E74C
#define Addr_ServerBase 0x00A2DD08
#define Addr_ViewAngels 0x009D8648
//================= Memory =================//
#define Addr_VirtualJump 0x0084100C
#define Addr_ImDrunk 0x009D8A00
//================== ASM ===================//
#define Addr_AutoAmmo1 0x0051CB83
#define Addr_AutoAmmo2 0x0051CBF2
#define Addr_NoReload 0x005328C4
#define Addr_Bullets 0x00525AB0
#define Addr_CqcProne 0x0089E800
#define Addr_Escalator1 0x007F99F7
#define Addr_Invisible 0x0011A2B4
#define Addr_MineView1 0x0046525F
#define Addr_MineView2 0x00465F1D
#define Addr_NoDelay 0x005325AF
#define Addr_Norestriction 0x0050C320
#define Addr_QuickPlant 0x00528951
#define Addr_QuickDefuse 0x00527864
#define Addr_Artilery2 0x004B719F
//End Scanning
Thanks Alex
did u got the patterns from war-hax
good job
Gimme some offsets please... (like 5th slot )
Quote Originally Posted by Leaf View Post
Gimme some offsets please... (like 5th slot )
1024A1 if im correct
Quote Originally Posted by AeroMan View Post
1024A1 if im correct
1021A4
Quote Originally Posted by AeroMan View Post
1024A1 if im correct
5th Slot -
[IMG]http://www.**********/image/1569064/slot.bmp[/IMG]
___:004B2AF0 mov byte ptr [ebx+1021B4h], 1

Yup Naruto addie correct
Prone Anyone ?

BYTE NOPS[] = {0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90 ,0x90,0x90,0x90,0x90,0x90,0x90,0x90};
if (CH_Prone==1){
WriteAsm((void *)ADR_PRONE,NOPS,2);
}
Someone else might share it because i dont wanna and yes DX01 is so old.
Quote Originally Posted by Naruto Boy View Post
Prone Anyone ?
1_ ur not giving addie
2_ Pron need 3 nops i guess i dunno i forget but i think 3
3_ it need bypass
Quote Originally Posted by R3dLine View Post
1_ ur not giving addie
2_ Pron need 3 nops i guess i dunno i forget but i think 3
3_ it need bypass
1.#define ADR_PRONE 0x0089E800
2.But it works.
3.Yes.

BYTE PRONEOFF[] = {0x84, 0xc0}; Crash !
EDIT: Yes its useless without bypass , thats why i use it with bypass.
Quote Originally Posted by Naruto Boy View Post
1.#define ADR_PRONE 0x0089E800
2.But it works.
3.Yes.

BYTE PRONEOFF[] = {0x84, 0xc0}; Crash !
i already have it -,- i found all addies ;p , but still useless without bypass 0,0 u can do it on mem its better
Hey bro can you tell me the search code for playerptr and serverptr? When i search DX01 theres no addy under or above it.
Posts 1–15 of 20 · Page 1 of 2
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