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  1. #1
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    ill be updating the file later on to fix a few bugs and add some tiles to the recipes i forgot to add, and better organized recipes. and maybe some new features: undo/redo, add lava, fixed the add water, with a deleting style like the actual. also a fix for a missed click that deletes everything. which is why im trying to make the "undo/redo" thingy.

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    can you fix it for online use it for my server also can you add like tile ids list in a .txt

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    Quote Originally Posted by ryanhall50 View Post
    can you fix it for online use it for my server also can you add like tile ids list in a .txt
    what you mean fix it online, the only thing that doesnt work online is copymode
    whichs by the way. whoot!! i just found how what the problem was lol. silly me i was always assuming xy was the center.

    ill have everything working online soon and a undo/redo feature that im working on it.

    copy mode wont be able to copy certain tiles while online but i guess it will work fine offline same goes for undo/redo. until i figure it out.

    why do you need a tile id? my mod doesnt work with tiles ids, works with types and thats just part of the recipes
    Last edited by dantedom; 08-15-2011 at 12:47 AM.

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    awesome but can you send me the tile ids as my client i'm working on has will have edit mode and other stuff but when i try use any tile ids it give me wrong tile like when i want dirt i get diamond and when i want wood i get stone so if you can please send me your tile ids also my game keeps crashing when entering server please fix it
    Last edited by ryanhall50; 08-15-2011 at 03:03 AM.

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    Quote Originally Posted by ryanhall50 View Post
    awesome but can you send me the tile ids as my client i'm working on has will have edit mode and other stuff but when i try use any tile ids it give me wrong tile like when i want dirt i get diamond and when i want wood i get stone so if you can please send me your tile ids also my game keeps crashing when entering server please fix it
    thats the thing i dont use a list of ids, my mod uses the type number from the recipe. if you go to item.cs and search everything that has this.createtile or this.createwall youll find the the info you need. convert the hex to decimal if you want to read it better.

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