Page 1 of 2 12 LastLast
Results 1 to 15 of 25
  1. #1
    matrixhasyou's Avatar
    Join Date
    Dec 2010
    Gender
    male
    Posts
    22
    Reputation
    10
    Thanks
    5
    My Mood
    Asleep

    Thumbs up Give me plz Source Code NoReload

    WHAT'S UP GUYS

    саn you help me?

    I need source code for Noreload Hack. Without errors.

    Example this

    https://www.mpgh.net/forum/175-crossf...ck-_corn_.html

    I want to release NoReload For Russia. Help me plz.

  2. #2
    [G]a[M]e[R]'s Avatar
    Join Date
    Jan 2011
    Gender
    male
    Posts
    594
    Reputation
    22
    Thanks
    198
    My Mood
    Cool
    i am [G]a[M]e[R]

  3. The Following User Says Thank You to [G]a[M]e[R] For This Useful Post:

    matrixhasyou (09-11-2011)

  4. #3
    matrixhasyou's Avatar
    Join Date
    Dec 2010
    Gender
    male
    Posts
    22
    Reputation
    10
    Thanks
    5
    My Mood
    Asleep

    Unhappy

    Code:
    #include<windows.h>
    
     #define grenades ((i==6)||(i==7)||(i==8)||(i==64)||(i==100)||(i==12 6)||(i==135)||(i==209)||(i==210)||(i==240)||(i==26 3)||(i==272)||(i==338)||(i==382)||(i==383)||(i==38 4))
    
     #define WeaponMgr 0x332254 \\in Ru CF
    
    
     #define NoReload 0x23D0 \\In Ru CF 
     #define WeaponDamage 0x7F8
     #define Shotspread 0x0834
     #define WeaponChange 0x2424
     #define WeaponWeight 0x21D8
     #define WeaponRange 0x07EC
     #define spread 0x2428
    
    
    
    
     DWORD WINAPI Hacks(LPVOID)
     {
    
     bool onehit = true;
     bool reload = true;
     bool fragdmg = true;
     bool shotgun = true;
     bool change = true;
     bool weight = true;
     bool range = true;
     bool nospread = true;
    
    
     while(1)
     {
     DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
     DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
     //DWORD dwPlayerPointer = *(DWORD*)( CShell + PlayerPointer);
    
    
    
     if(onehit)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponDamage) = 99999;
     }
     }
     }
    
    
     if(reload)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoReload) = 0;
     }
     }
     }
    
     if(fragdmg)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL && (grenades))
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponDamage) = 0;
     }
     }
     }
    
     if(weight)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL) 
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponWeight) = 0;
     }
     }
     }
    
    
     if(shotgun)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(BYTE*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + Shotspread) = 5;
     }
     }
     }
    
     if(WeaponChange)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + change) = 999;
     }
     }
     }
    
     if(range)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponRange) = 99999;
     }
     }
     }
    
     if(spread)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + nospread) = 0;
     }
     }
     }
    
     BYTE nop = 0x90;
     DWORD d, ds; 
    
     VirtualProtect((LPVOID)(CShell+0x85723), 17, PAGE_EXECUTE_READWRITE, &d);
    
     for (int i=0; i<17;i++)
     memcpy((LPVOID)(CShell+0x85723+i), &nop, 1); 
    
     VirtualProtect((LPVOID)(CShell+0x85723), 17, d, &ds);
    
     Sleep(100);
     }
     }
    
    
    
     bool IsGameReadyForHook()
     {
     if(GetModuleHandleA("CShell.dll") != NULL
     && GetModuleHandleA("ClientFx.fxd") != NULL)
     return true;
     return false;
     }
    
     DWORD WINAPI Wait(LPVOID)
     {
     while(!IsGameReadyForHook()) Sleep(200);
     CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
     return false;
     }
    
     BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
     {
     DisableThreadLibraryCalls(hDll);
    
     if ( dwReason == DLL_PROCESS_ATTACH )
     {
     MessageBoxA(0, "Made by Russian Hacker, Special thanks to: FPteam" , "Cross Fire RU Hack" ,0);
    
     CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
     }
     return 1;
     }
    1>------ Build started: Project: Noreload1, Configuration: Debug Win32 ------
    1>Compiling...
    1>stdafx.cpp
    1>Compiling...
    1>Noreload1.cpp
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(18 0) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
    1>Build log was saved at "file://c:\Users\MatrixHasYou\Documents\Visual Studio 2008\Projects\Noreload1\Noreload1\Debug\BuildLog.h tm"
    1>Noreload1 - 1 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    where is my error?

  5. #4
    derh.acker's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Location
    localhost
    Posts
    826
    Reputation
    14
    Thanks
    616
    My Mood
    Angelic
    Read the message -.-
    Did you forget to add '#include "stdafx.h"' to your source?

  6. #5
    A$IAN's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Location
    Germany
    Posts
    5,654
    Reputation
    274
    Thanks
    2,010
    My Mood
    Amused
    Quote Originally Posted by derh.acker View Post
    Read the message -.-
    Did you forget to add '#include "stdafx.h"' to your source?
    If he made an empty project he wouldnt need to include that
    ~Donater since 19th October 2011~
    ~Ex-Crossfire Minion || Resigned on 4th February 2012 ~
    Da fuck

  7. #6
    matrixhasyou's Avatar
    Join Date
    Dec 2010
    Gender
    male
    Posts
    22
    Reputation
    10
    Thanks
    5
    My Mood
    Asleep

    Unhappy

    derh.acker

    I coded for Russia CrossFire

    So

    Code:
    #include<windows.h>
    #include "stdafx.h
    
     #define grenades ((i==6)||(i==7)||(i==8)||(i==64)||(i==100)||(i==12 6)||(i==135)||(i==209)||(i==210)||(i==240)||(i==26 3)||(i==272)||(i==338)||(i==382)||(i==383)||(i==38 4))
    
     #define WeaponMgr 0x332254 \\in Ru CF
    
    
     #define NoReload 0x23D0 \\In Ru CF 
     #define WeaponDamage 0x7F8
     #define Shotspread 0x0834
     #define WeaponChange 0x2424
     #define WeaponWeight 0x21D8
     #define WeaponRange 0x07EC
     #define spread 0x2428
    
    
    
    
     DWORD WINAPI Hacks(LPVOID)
     {
    
     bool onehit = true;
     bool reload = true;
     bool fragdmg = true;
     bool shotgun = true;
     bool change = true;
     bool weight = true;
     bool range = true;
     bool nospread = true;
    
    
     while(1)
     {
     DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
     DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
     //DWORD dwPlayerPointer = *(DWORD*)( CShell + PlayerPointer);
    
    
    
     if(onehit)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponDamage) = 99999;
     }
     }
     }
    
    
     if(reload)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoReload) = 0;
     }
     }
     }
    
     if(fragdmg)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL && (grenades))
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponDamage) = 0;
     }
     }
     }
    
     if(weight)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL) 
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponWeight) = 0;
     }
     }
     }
    
    
     if(shotgun)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(BYTE*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + Shotspread) = 5;
     }
     }
     }
    
     if(WeaponChange)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + change) = 999;
     }
     }
     }
    
     if(range)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponRange) = 99999;
     }
     }
     }
    
     if(spread)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + nospread) = 0;
     }
     }
     }
    
     BYTE nop = 0x90;
     DWORD d, ds; 
    
     VirtualProtect((LPVOID)(CShell+0x85723), 17, PAGE_EXECUTE_READWRITE, &d);
    
     for (int i=0; i<17;i++)
     memcpy((LPVOID)(CShell+0x85723+i), &nop, 1); 
    
     VirtualProtect((LPVOID)(CShell+0x85723), 17, d, &ds);
    
     Sleep(100);
     }
     }
    
    
    
     bool IsGameReadyForHook()
     {
     if(GetModuleHandleA("CShell.dll") != NULL
     && GetModuleHandleA("ClientFx.fxd") != NULL)
     return true;
     return false;
     }
    
     DWORD WINAPI Wait(LPVOID)
     {
     while(!IsGameReadyForHook()) Sleep(200);
     CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
     return false;
     }
    
     BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
     {
     DisableThreadLibraryCalls(hDll);
    
     if ( dwReason == DLL_PROCESS_ATTACH )
     {
     MessageBoxA(0, "Made by Russian Hacker, Special thanks to: FPteam" , "Cross Fire RU Hack" ,0);
    
     CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
     }
     return 1;
    I have 56 errors =\

    Code:
    1>------ Build started: Project: Noreload1, Configuration: Debug Win32 ------
    1>Compiling...
    1>Noreload1.cpp
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(2) : error C2001: newline in constant
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(36) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(36) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(36) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(36) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(47) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(47) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(47) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(47) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(48) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(48) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(60) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(60) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(60) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(60) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(61) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(61) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(61) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(61) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(72) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(72) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(72) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(72) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(73) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(73) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(84) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(84) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(84) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(84) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(85) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(85) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(97) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(97) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(97) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(97) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(98) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(98) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(109) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(109) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(109) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(109) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(110) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(110) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(121) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(121) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(121) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(121) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(122) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(122) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(133) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(133) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(133) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(133) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(134) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(134) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(181) : fatal error C1075: end of file found before the left brace '{' at 'c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(171)' was matched
    1>Build log was saved at "file://c:\Users\MatrixHasYou\Documents\Visual Studio 2008\Projects\Noreload1\Noreload1\Debug\BuildLog.htm"
    1>Noreload1 - 56 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    why? о_О

  8. #7
    matrixhasyou's Avatar
    Join Date
    Dec 2010
    Gender
    male
    Posts
    22
    Reputation
    10
    Thanks
    5
    My Mood
    Asleep

    Thumbs up

    Quote Originally Posted by MegaR View Post
    Ahahaha!Matrix?**************?
    help faster faster

    Ru CF need in hack, realesed in VB)))

  9. #8
    MegaR's Avatar
    Join Date
    May 2011
    Gender
    male
    Posts
    23
    Reputation
    10
    Thanks
    1
    Vb?o_O.https://www.mpgh.net/forum/242-crossf...dont-code.html .Надо создать файл с++(.cpp) и вставить этот код.
    Last edited by MegaR; 09-11-2011 at 11:20 AM.

  10. #9
    matrixhasyou's Avatar
    Join Date
    Dec 2010
    Gender
    male
    Posts
    22
    Reputation
    10
    Thanks
    5
    My Mood
    Asleep

    Lightbulb

    Quote Originally Posted by MegaR View Post
    Vb?o_O.https://www.mpgh.net/forum/242-crossf...dont-code.html .Надо создать файл с++(.cpp) и вставить этот код.
    Думаешь, всё так просто? а ты вставь и посмотри у тебя явно тоже ошибки вылезут, как и меня.

    + оффсеты на ру отличаются от оффсетов на Z8, поэтому у нас ни хрена не работают их читы)))

  11. #10
    MegaR's Avatar
    Join Date
    May 2011
    Gender
    male
    Posts
    23
    Reputation
    10
    Thanks
    1
    Quote Originally Posted by matrixhasyou View Post
    Думаешь, всё так просто? а ты вставь и посмотри у тебя явно тоже ошибки вылезут, как и меня.

    + оффсеты на ру отличаются от оффсетов на Z8, поэтому у нас ни хрена не работают их читы)))
    Я заменил,делай дамп CShell.dll и ищи значения

  12. #11
    Fly3r's Avatar
    Join Date
    Jul 2009
    Gender
    male
    Location
    Not telling.
    Posts
    720
    Reputation
    18
    Thanks
    265
    My Mood
    Paranoid
    Dont write in Russian .. this is an English forum..
    Joined MPGH: 07/08/09


    i used to tell arrow to the knee jokes then i died due to blood loss from takeing tomany arrows to the knee at once
    A network problem caused by you? What did you do? Trip over the cable?




  13. #12
    matrixhasyou's Avatar
    Join Date
    Dec 2010
    Gender
    male
    Posts
    22
    Reputation
    10
    Thanks
    5
    My Mood
    Asleep

    Wink

    Quote Originally Posted by MegaR View Post
    Я заменил,делай дамп CShell.dll и ищи значения
    заменил, и? =) где же чит? зажал? XD

    Quote Originally Posted by Fly3r View Post
    Dont write in Russian .. this is an English forum..
    Sorry)

  14. #13
    MegaR's Avatar
    Join Date
    May 2011
    Gender
    male
    Posts
    23
    Reputation
    10
    Thanks
    1
    Quote Originally Posted by Fly3r View Post
    Dont write in Russian .. this is an English forum..
    Ok.Na hui poshel!
    Quote Originally Posted by matrixhasyou View Post
    заменил, и? =) где же чит? зажал? XD
    Sorry)
    Меня кикает при инжекции

  15. #14
    Skrillex's Avatar
    Join Date
    May 2011
    Gender
    male
    Posts
    701
    Reputation
    103
    Thanks
    4,749
    My Mood
    Fine
    My Hack is better for russia xD

  16. #15
    matrixhasyou's Avatar
    Join Date
    Dec 2010
    Gender
    male
    Posts
    22
    Reputation
    10
    Thanks
    5
    My Mood
    Asleep

    Wink

    Quote Originally Posted by OoSiMpSoNsoO View Post
    My Hack is better for russia xD
    working only WH,FullBright. Code other functions for Russia

Page 1 of 2 12 LastLast

Similar Threads

  1. [Request] PLz help noobs with source code of hacking plz READ ADMINS
    By gul in forum All Points Bulletin Reloaded Hacks
    Replies: 5
    Last Post: 10-19-2011, 01:53 PM
  2. Source Code help plz
    By hunter7890 in forum Call of Duty Modern Warfare 2 Coding / Programming / Source Code
    Replies: 2
    Last Post: 06-14-2011, 01:48 AM
  3. PLZ!FULL WARROCK SOURCE CODE
    By DReS in forum C++/C Programming
    Replies: 3
    Last Post: 06-09-2010, 12:06 PM
  4. need help plz vb6 codeing fast registration
    By cjg333 in forum WarRock - International Hacks
    Replies: 3
    Last Post: 07-05-2007, 06:38 AM
  5. HALO 2 (XBOX) Source Code
    By mirelesmichael in forum General Game Hacking
    Replies: 12
    Last Post: 09-23-2006, 04:35 AM

Tags for this Thread