Working Loop

Posts 115 of 17 · Page 1 of 2
Working Loop
/oshit no use the swiftdude base's it's detected download my modified base !

[HTML]if(variable) {
*(float*)(Wep + 0x???) = ???;
} else {
*(float*)(wep + 0x???) = ???;
}
}[/HTML]

Credit's

@PrimeLove.
Isn't that how everyone basically makes there hack? Well, that's how i make the memory hacks.
Don't post anything of my codes :@
Quote Originally Posted by PrimeLove. View Post
Don't post anything of my codes :@
He gave to your credits
Uhmm
This is not a base
This is just the change memory value part
Quote Originally Posted by A$IAN View Post
Uhmm
This is not a base
This is just the change memory value part
WOWW MAN YOU SURE ?
Quote Originally Posted by XarutoUsoCrack View Post
WOWW MAN YOU SURE ?
Yo dont know anything.
it isn' even a loop.
Quote Originally Posted by XarutoUsoCrack View Post
WOWW MAN YOU SURE ?
I was in the G FOrce team and coded there. you rlly think I don´t know what is right and wrong?
Quote Originally Posted by A$IAN View Post

I was in the G FOrce team and coded there. you rlly think I don´t know what is right and wrong?
I am just curious, why aren't you still in G-Force?
ur asking if he is sure if this is a base? omgz
idk what to say ..
This isn't a working "loop" because technically it changes the values of the variables in the structure and then xtrap kills the thread when you join game so it's just auto on, it's not technically a base.
Swiftdude base isn't detected
just need some modifications
@258456 cause GForce is dissolved ..
Oh, that makes sense. I haven't seen their hacks in a while.
Dude, WTF.
First , that is not even a loop...
Second ,since when Loops get patched ?
Posts 115 of 17 · Page 1 of 2

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