Flag Capture (credits to Code64)
Preprocessor definitions:
Code:
#define ObjPlayerReal 0x00000000
#define OffsetX 0x01
#define OffsetY 0x02
#define OffsetZ 0x03
#define AlphaFlag 0x00000000
#define BravoFlag 0x00000000
#define FlagOffsetX 0x01
#define FlagOffsetY 0x02
#define FlagOffsetZ 0x03
variable global:
Code:
int PlayerPointer = 0;
code:
Code:
if((*(BYTE *)GameStatus == 1) && CaptureFlag)
if(GetAsyncKeyState(VK_SHIFT) < 0){
if(PlayerPointer == 0 || PlayerPointer == 1){ //Alpha
*(float *)(ObjPlayerReal + OffsetX) = *(float *)(AlphaFlag + FlagOffsetX);
*(float *)(ObjPlayerReal + OffsetY) = *(float *)(AlphaFlag + FlagOffsetY);
*(float *)(ObjPlayerReal + OffsetZ) = *(float *)(AlphaFlag + FlagOffsetZ);
PlayerPointer = 2;
} else if(PlayerPointer == 2){ //Bravo
*(float *)(ObjPlayerReal + OffsetX) = *(float *)(BravoFlag + FlagOffsetX);
*(float *)(ObjPlayerReal + OffsetY) = *(float *)(BravoFlag + FlagOffsetY);
*(float *)(ObjPlayerReal + OffsetZ) = *(float *)(BravoFlag + FlagOffsetZ);
PlayerPointer = 1;
}
}
if i had a non-crashing menu, i'd put a vid up to make u all jelly XD
credits to Code64 for original source, i just put it in english XD
your all twerps...its 0x000000 due to the fact i DON'T have the CANA addiesi'm working on a menu right now, maybe within the hour hopefully...i just need to find the flag addies
good contribution but
said that does not work in "Session BR" is only visual, why not teleport to capture.
the code does not have the addresses.
ohh looks cool im soon gona make my hack
works 100%. also gave me unlimited ammo, GM hack, and godmode. great hack.
0x00000000 is the pointer to the VIP Hacks linked list in CA. With the right offsets, you can easily accomplish Anti-kick, Aimbot, etc.
I am kinda new to this, how do i use it?
If you don't know, maybe you shouldn't be in the source section...