Killstreak-Sound-Binder

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Killstreak-Sound-Binder
This is just something i putted together when i was bored. It basically allows you to bind .wav and .mp3 songs to a certain killstreak, just like in unreal tournament(the sound will be played once when the killstreak is reached. It resets on death).

You can add your own sounds by putting them in the "Sounds" folder.


Virus scans:

Virustotal: 0/41
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Jottis malware scan: 0/20

aIWSoundBinder.rar - Jotti's malware scan

Instructions:
Double-click the killstreak you want to bind a sound to(1 - 30). On the right a dialog will appear with a list containing all the .wav and .mp3 files in the Sounds folder. Double-click the sound/song you want to bind to the killstreak.

Save:
When you press the save button a dialog will appear asking for a filename. Enter a filename without a extension(like .txt). The sound board will be saved to the folder where the main application is saved. Do not modify the saved files.

Load:
When you press load a file dialog will appear browse to your saved soundboards a select one. The application will load the selected soundboard and the binds will be exactly as they were when you saved.

Clear: Clears all the sounds

Exit: Exits the application


Screen shot:

Killstreak notifier.rarattachment deleted · 63 downloads before removal
How does it work. I mean how does it know how many kills u have...

I was looking for sth like that a long time and if it works, THX :b

approve pls :3
what means ******* i want to see the picture
Quote Originally Posted by Trjan View Post
How does it work. I mean how does it know how many kills u have...

I was looking for sth like that a long time and if it works, THX :b

approve pls :3
It is just a some simple math and loops, i can upload the source if you want to?
Quote Originally Posted by winberg View Post
It is just a some simple math and loops, i can upload the source if you want to?
Tht would be great [=
Quote Originally Posted by Trjan View Post
Tht would be great [=
I wait for it to be approved first, then i will upload.
File approved.
This is veeeeery buggy. I started the tool while I was in a game and made some kills. It just said "Process opened". Then I set some Sounds and saved and loaded, but it still said "procces opened". Then I rejoint the game and it said "Current Killstreak: 1" after ~15 kill without dieing no sound was played even if I set one before.. And if i kill 2 ppl by nades their dont get counted :O

And please, rework the GUI... You cant see if the sound was set or not..
Quote Originally Posted by Trjan View Post
This is veeeeery buggy. I started the tool while I was in a game and made some kills. It just said "Process opened". Then I set some Sounds and saved and loaded, but it still said "procces opened". Then I rejoint the game and it said "Current Killstreak: 1" after ~15 kill without dieing no sound was played even if I set one before.. And if i kill 2 ppl by nades their dont get counted :O

And please, rework the GUI... You cant see if the sound was set or not..
Maybe the offsets has changed, no i will not remake it cause i don't play mw2 and dont have it anymore i can not test it, i just took a risk uploading a untested version.

Source:
VirusTotal - Free Online Virus, Malware and URL Scanner


A.7z - Jotti's malware scan

Edit:

I will check it
Or can you just upload the source so we can all take a look and see what's the bug from?
Hmm.. When I made a little tool messing with the game a long time ago I read the kills from the score board. Simply checked the memory every 2 sec (this project was about not using hooks) to see if the kills or deaths changed and updated the kill count accordingly..

Kills - 0x00A0170C
Deaths - 0x00A01714
thx dude,......
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