New HOOK!!! (For menu and PTC!!!!!!!!!!!!!!!!!!!)

Posts 1–15 of 25 · Page 1 of 2
New HOOK!!! (For menu and PTC!!!!!!!!!!!!!!!!!!!)
Hey all, i found a new hook somewhere on another website so, here is it

PTC:
Code:
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
    DisableThreadLibraryCalls(hDll);
    If dwReason == DLL_PROCESS_ATTACH Then
        CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)D3D_Hook, NULL, NULL, NULL);
        CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)HACKthread, NULL, NULL, NULL);
    _End
    return TRUE;
}

MENU:

Code:
Integer D3D_Hook(void)
{
        DWORD *vtbl;
DWORD hD3D=0;
do {
hD3D = (DWORD)GetModuleHandleA("d3d9.dll");
Sleep(200);
} while(!hD3D);
DWORD adr = FindPattern(hD3D, 0x128000, (PBYTE)"\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x00\x00\x89\x86", "xx????xx????xx");
If adr Then
memcpy(&vtbl,(void *)(adr+2),4);
pReset                    = (oReset)                    DetourFunction((PBYTE)vtbl[RESET]        , (PBYTE)myReset        );
pPresent                = (oPresent)                DetourFunction((PBYTE)vtbl[PRESENT]        , (PBYTE)myPresent        );
pBeginScene                = (oBeginScene)                DetourFunction((PBYTE)vtbl[BEGINSCENE]    , (PBYTE)myBeginScene    );
pEndScene                = (oEndScene)                DetourFunction((PBYTE)vtbl[ENDSCENE]    , (PBYTE)myEndScene        );
pDrawIndexedPrimitive = (DrawIndexedPrimitive_)DetourFunction((PBYTE)vtbl[82],(PBYTE)nDrawIndexedPrimitive);
_End
CreateThread(NULL, NULL, HACKthread, NULL, NULL, NULL);
return 0;
}


Credits: I'm not allowed to advertise, so no credits :P
Do you know what PTC is? And the other code can be found in topblast´s base and any d3d base too. Nothing new. And it issn´t the menu. Menu has much more codes
Everyone has this "PTC" (isnt push to console, and ptc is also patched), from swiftdude and topbase...XD
PTC = pushtoconsole
@Philong Nguyen

If you ask me what is PTC
Simply, It's "Push To Console"
Don't try to spot me as a noob lol
oh shit , every 1 have this , and that isn't related to ptc , wtf do u think that u are a real coder ?
Lol ,

" TopBlast Base " . Leecher Spotted !

Proof's :
Quote Originally Posted by MightySaa0d View Post
Hey all, i found a new hook somewhere on another website so, here is it

PTC:
Code:
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
    DisableThreadLibraryCalls(hDll);
    If dwReason == DLL_PROCESS_ATTACH Then
        CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)D3D_Hook, NULL, NULL, NULL);
        CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)HACKthread, NULL, NULL, NULL);
    _End
    return TRUE;
}
Are you joking ?

You name this a "PTC" And this is " Create a thread for attach when injection " !!!
Quote Originally Posted by BlackLite View Post
Are you joking ?

You name this a "PTC" And this is " Create a thread for attach when injection " !!!
Yes... push to console isnt so... and is patched XD
PTC is NOT patched.
Only a few commands were deleted.
Quote Originally Posted by A$IAN View Post
PTC is NOT patched.
Only a few commands were deleted.
i tried a couple and couldnt get it to work. I think i tried wireframe, and no sky....
Quote Originally Posted by A$IAN View Post
PTC is NOT patched.
Only a few commands were deleted.
dude i have seen this comment in other thread the same LOL and i dont thing that the PTC is patched i think that it work in D3D the no sky, wareframe, no smoke and boxes should work
PTC = PushToConsole
i cant see ptc here
U know. Instead of just coping it u should of atleast read it. And u would of figured that this was not a ptc command.
I thought you knew how to make your own hacks?
Posts 1–15 of 25 · Page 1 of 2

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