playerpointer?

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playerpointer?
Curious if i have this correct or not....

0x329D30
you're both wrong, it's CShell + 0x329CE0
Quote Originally Posted by ~FALLEN~ View Post
you're both wrong, it's CShell + 0x329CE0

Just to prove what you're saying, This is one place it's found in CShell in the WeaponReload string:

Code:
1001C27F   0F85 3D130000    JNZ CShell.1001D5C2
1001C285   8B15 E09C3210    MOV EDX,DWORD PTR DS:[10329CE0]          ; CShell.103321D8
1001C28B   8BCA             MOV ECX,EDX
1001C28D   E8 6E41FFFF      CALL CShell.10010400
Quote Originally Posted by giniyat101 View Post
0x332228 i think.
Yeah That's Right
@Ryuesi ur just a leecher + name stealer + more ...
and your replies are always stupid / obvious
If ur not blind you could have seen that @giniyat101 pointer isnt the correct one.
@~FALLEN~ just posted the correct one ..
Quote Originally Posted by Fly3r View Post
@Ryuesi ur just a leecher + name stealer + more ...
and your replies are always stupid / obvious
If ur not blind you could have seen that @giniyat101 pointer isnt the correct one.
@~FALLEN~ just posted the correct one ..
He's not a leecher !

Leecher = Steel hack's Or Source Code's with out creditz !
Quote Originally Posted by Fly3r View Post
@Ryuesi ur just a leecher + name stealer + more ...
and your replies are always stupid / obvious
If ur not blind you could have seen that @giniyat101 pointer isnt the correct one.
@~FALLEN~ just posted the correct one ..
@Fly3r
Proof That
And Let's See Now
1001C285 8B15 E09C3210 MOV EDX,DWORD PTR DS:[10329CE0] ; CShell.103321D8

3321D8 + 50 = 332228 = 0x332228
So Shut Up And go Away
LOL thats LTPlayerClient not the player pointer, sorry bud
@~FALLEN~ has the correct one ..
Wow, you guys, if you don't believe Fallen I posted assembler code from CShell.dll that i got from olly that contains the Player pointer:




Quote Originally Posted by 258456 View Post
Just to prove what you're saying, This is one place it's found in CShell in the WeaponReload string:

Code:
1001C27F   0F85 3D130000    JNZ CShell.1001D5C2
1001C285   8B15 E09C3210    MOV EDX,DWORD PTR DS:[10329CE0]          ; CShell.103321D8
1001C28B   8BCA             MOV ECX,EDX
1001C28D   E8 6E41FFFF      CALL CShell.10010400
Playerpointer is 0x332228
3321D8 + 50 = 332228....
Quote Originally Posted by Nexuz2011 View Post
Playerpointer is 0x332228
3321D8 + 50 = 332228....
that's cool and all that you think you're right but you're not! that is the ltplayerclient class its at LTClientShell + 50 the player pointer is at a totally different spot and i doubt you know where it is, it is also within LTClientShell but not even close to + 50 learn which is which ffs all a bunch of c+pers i swear...
Quote Originally Posted by ~FALLEN~ View Post
that's cool and all that you think you're right but you're not! that is the ltplayerclient class its at LTClientShell + 50 the player pointer is at a totally different spot and i doubt you know where it is, it is also within LTClientShell but not even close to + 50 learn which is which ffs all a bunch of c+pers i swear...
fine i was wrong.
but plz explain
why does this code works?
Code:
*(DWORD*)(*(DWORD*)(CShell+0x332228)+0x1F8) = 99999;
@~FALLEN~
well, both 0x329CE0 and 0x332228 can be used to make hacks like fly hack and super jump etc.
but your code will be longer if u use 0x329CE0 then when u use 0x332228.
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