See Ghosthey guys can someone help pls with see ghost i have the basicplayerinfo pointer but help pls what i must do for see ghost give pls the code
There are 3 offsets to do SeeGhost 1 of the string is: Code: CharacterHiddenAlpha Now you can get it easily with this tip
Originally Posted by Philong Nguyen There are 3 offsets to do SeeGhost 1 of the string is: Code: CharacterHiddenAlpha Now you can get it easily with this tip yes CharacterHiddenAlpha CharacterHiddenWalkAlpha CharacterHiddenRunAlpha i have all the addys but what is the code?
if(Pointer) { *(float*)(Pointer + offset) = 300.0f; *(float*)(Pointer + offset) = 300.0f; *(float*)(Pointer + offset) = 300.0f; *(float*)(Pointer + offset) = 300.0f; } rep+thanks
//See Ghost if(BasicPlayerInfo) { *(float*)(CShell+BasicPlayerInfo + 0x88) = 300.0f; *(float*)(CShell+BasicPlayerInfo + 0x8C) = 300.0f; *(float*)(CShell+BasicPlayerInfo + 0x90) = 300.0f; } what is wrong it don't work
@errol641 like this: if(BasicPlayerInfo) { *(float*)(0xA62898 + BasicPlayerInfo) = 300.0f; *(float*)(0xA62898 + BasicPlayerInfo) = 300.0f; *(float*)(0xA62898 + BasicPlayerInfo) = 300.0f; *(float*)(0xA62898 + BasicPlayerInfo) = 300.0f; } ?
Originally Posted by sopaver3 @errol641 like this: if(BasicPlayerInfo) { *(float*)(0xA62898 + BasicPlayerInfo) = 300.0f; *(float*)(0xA62898 + BasicPlayerInfo) = 300.0f; *(float*)(0xA62898 + BasicPlayerInfo) = 300.0f; *(float*)(0xA62898 + BasicPlayerInfo) = 300.0f; } ? if(BasicPlayerInfo) { *(float*)(CShell+BasicPlayerInfo + 0x88) = 300.0f; *(float*)(CShell+BasicPlayerInfo + 0x8C) = 300.0f; *(float*)(CShell+BasicPlayerInfo + 0x90) = 300.0f; } like thiis
Originally Posted by fabi0402 @errol641 BasicPlayerInfo = 0xA62898?? and then it is right? idk haven't tested it but that is the right addy edit: sry 0xA62898 is russian cf addy sry abt that